AbstractsThe 7th Art of Record Production Conference
December 2nd – 4th 2011
San Francisco State University
21st Century Production: Technology, Performance & the
Workspace
Adam, Nathan Belmont
University
Online Audio Education: Revolutionizing Mixing Courses with Web 2.0
Tech, USA
Modern college students have grown up in a world of
on-demand streaming video with one click accessto information on any topic.
Until recently, the dwindling supply of secrets possessed by professional
recording and mixing engineers remained safe, attainable only through brick and
mortar music business programs and on ground internships.
In the last 4 years, everything has changed. From
“Lynda.com” to “Multi-Platinum Pro Tools”, new media companies are filling the
gap for future audio production students by creating hundreds of hours of
streaming videos, at dirt cheap prices, detailing the secrets of music
production and mixing.
While some schools are content to rest on tenure and
large format consoles, others are blazing ahead, combining the best of ever
changing online technologies with the expertise still found when working with
an active professional.
This paper will present a proven model for any Music
Business program seeking to position themselves at the front of the online
education revolution.
Topics
covered include:
·
Streaming:
Live streaming DAW Courses to students near and far.
·
Connecting:
Interaction techniques to keep an online professor connected to their students.
·
Capturing:
Screen and video tools to pre-record streaming courses on mixing and
production.
·
Delivery:
The pro’s and cons of major file delivery tech including FTP, Dropbox, iDisk,
etc.
·
Securing:
Methods of securing course content against unauthorized access
Alleyne, Mike Mid
Tennessee State University
Echoes of Dub 2.0: Reggae’s Studio Revolution
This
presentation examines reggae recordings mainly in the context of studio
production technology evolution, and how such technology affected the
production process. In several tangible ways, 1970s dub’s innovators such as
King Tubby and Lee Perry created soundscapes by reconfiguring artistic
conventions and existing technologies, extending them beyond proposed limits
and functions. Construction of custom-built consoles and effects units to match
their creative ambitions altered perceptions of time, sound and space both
within and beyond reggae.
These
innovations predating the commercial ascent of disco and the popularization of
remixing concepts elevated the use of the studio as a musical instrument to new
levels. These have arguably not yet been superseded despite the multitude of
virtually limitless computer-based digital sequencing and sound processing
options.
On a
fundamental musical level, while the projection of drums and bass in reggae may
seem self-evident, it must be stressed that those rhythmic elements were
innovatively reinforced in dub. This represented a full-scale inversion of
treble-centered popular music production logic and of song mixing architecture.
It therefore merits closer examination as a revolution in studio production
technique beyond psychedelic rock experiments. This presentation will include
specific song excerpts illustrating central points in the discussion in an
historical context.
The
discussion also explores theoretical dimensions in which the dub remix is
itself a new performance of a pre-existing one for an imagined audience,
perhaps different from the consumers of the original audio artifact whose performing
artist might play little or no role in the dub deconstruction process.
Avanti, Peter Università
degli Studi di Bari, 'Aldo Moro'
The Equal Tempered Diatonic Keyboard, Ideal Tool or Intoxicating
Control Technology?
This paper
offers a reflection on the continuing use of the diatonic keyboard and equal
temperament for music production. A short history of the keyboard from the
ancient hydraulis, to the equal
tempered pianoforte, to current keyboard synthesizers, and “intelligent”
keyboard controllers tells a story of the development of western music
technology. It parallels and prefigures the birth of computing and modern music
production, the piano being an
input device which assigns fixed note values, triggered by pressing a
key to release a hammer which independently plays the note, any note with any
possible tuning. Equal temperament tuning fixed the frequency ratios of the
instrument’s 12 note per octave format making for easy modulation, and
structuring the development of playing techniques. This remarkably versatile
hardware (hammer keyboard)/software (equal temperament) technology, with 88
note polyphony, dynamics, note sustain, and relative portability (compared to
an organ), moved to the center of western music. Coupled with notation (a software
technology) it became the preferred tool for composition, and might easily be
understood as a composing computer. At the center of new musical styles, the
pianoforte was symbolically modern, a prestigious entertainment device and the
first true musical instrument consumer product (from Beethoven gear lust
probably began with the pianoforte). Parlor pianos were iconic in bourgeois
culture of the late 19th century, to be replaced by the
phonograph/disc combination in the 20th. The music keyboard also prefigured and led to the technology
of the typewriter keyboard, in 1837 Giuseppe Ravizza invented the first
typewriter by adapting piano keyboard for mechanical writing; he called it the cembalo scrivano (might we call the
modern QWERTY keyboard when used with music software similarly?). Today the
keyboard, its output commonly equal tempered, exercises something of a monopoly
in music production technology. Though often used as generic input device with
keys assigned to any form of control action, the fact of the 12 tone diatonic
keyboard and its history weigh on the process and practices of modern music
production keeping it tuned into musical models that, however useful, suggest
only a fraction of the possibilities the new music technologies offer. Alternate
controllers, apart from drum controllers (then only marginally) and/or loop
triggers, never seem to move from novelty/experimental/avant-garde to the
mainstream, or seem only to suggest substituting something modeled on a guitar
or wind instrument. Is the keyboard simply the ideal tool for music production,
or is it an intoxicating technology: an at hand encultured model, keeping us
anchored to well worn musical schema? Listening to much popular music and film
scores the answer would seem to be yes, listening to some alternative
productions seems to suggest there is a world of creative life after the
keyboard but it is not economically sustainable. This opens to a second
question, how interested are we in exploring the sonic possibilities of our new
equipment beyond sweetening sauce for the same old musical pasta?
Baker, Michael University
of British Columbia
Rockumentary as Record Production: Understanding Sound in Music
Documentary
Rockumentary is an audio-visual genre which
participates in and comments upon broader cultural discourses concerning the
relationship between recorded musical objects and audiences. Through the 1950s, the separation
between live musical performance and recorded music grows exponentially on the
heels of several sound recording technology innovations, and anxieties
concerning the “liveness” of the music industry's orientation post-1948
manifest themselves in debates concerning the relative status of several genres
and the real or imagined difference between audio realism and spectacle
as it asserts itself in several areas including film, popular music
recordings, and live musical performance.
Rockumentary illustrates the transformation which finds the recording
supplanting live performance in the postwar cultural, industrial, and
aesthetic landscape. It highlights
a continuing cultural fascination with the live in an socio-industrial
context dominated by the recorded.
It is the consumption of a recording disguised as an unmediated
performance.
My
presentation will use the concert film to interrogate sound-image relationships
in nonfiction film from a theoretical perspective and to chart a shift in the
sound design of concert films and audio-visual representations of music at
large. Using the representation of
live concert sound in cinema to focus our attention, I will expand upon
established theoretical models pertaining to sound in cinema in order to better
incorporate documentary into existing scholarly discourse on the subject. An awareness of the unique role played
by sound recording and reproduction technology in the production and exhibition
of concert films serves to challenge prevailing cultural beliefs—linked to both
documentary’s status as evidence and the authorizing role sight plays in the
live performance of music—that “seeing is believing”. A case study of The
Last Waltz (Martin Scorsese, USA, 1978) will provide us with an opportunity
to examine how evolving sound technologies and shifting cultural expectations
of cinema sound result in diverse creative approaches to representing sonic
events in a single film over time.
Concert films are both sonic artefacts and fully artefactual sonic
events which highlight the complexities involved in the audio-visual
representation of a live musical event and bring into focus fundamental debates
within film and sound reproduction theory over the nature of acoustic events
and expectations for their mediation.
Bates, Eliot Cornell
University
What Studios Do
Despite the
considerable literature on the products of recording processes, there is
comparatively little scholarship on what studios are and what studios do.
Studio work transpires in an environment that has alternately been termed a
“laboratory” (Hennion 1989), an isolated “non-place” (Théberge 2004), an
“assembly line for record producers” or “an artist’s workshop” (Kealy 1982),
depending on the studio and how it was configured to facilitate (or discourage)
particular workflows. Thompson’s 2002 study of pre-1933 architectural acoustics
covers the development of modern sound studio acoustic paradigms, and
correlates the development of “live” and “dead” rooms with changing modes of
listening and the invention of scientific metrics such as RT60 measurements.
But precisely what effects do studios have on creative practices, on soundings,
production workflows and even on conceptualizations of music itself? And how do
we compare the effects imparted by the iconic large studios of the twentieth
century with those of the indie studios that serve niche regional markets or
home and project studios in the age of digital audio workstations?
In this paper I
suggest the beginnings of a framework for theorizing studios. I draw on recent
work in Science and Technology Studies by John Law, Thomas Gieryn and Sofia Zöe
that suggests productive approaches to theorizing spaces, places, workplaces,
and the heterogeneity of relations between architecture, objects and humans. I
contend that studios must be understood simultaneously as acoustic
environments, as meeting places, and as typologies that facilitate particular
interactions between humans and nonhuman objects while structuring and
maintaining power relations. I will touch upon several kinds of interaction:
interaction between tracking room musicians and control room engineers that is
“mediated” by talkback and other technologies of audition; interaction between
musicians who perform together on recordings (both synchronously and
asynchronously); interaction between engineers and the interface(s) that they
use for manipulating recorded audio; and social interactions that are not
apparently immediately related to recording work. Part of what I wish to tease
out is the extent to which such forms of interaction are shaped by the “raw”
studio (one not yet populated with people or technological objects) itself as
opposed to studios that are populated with objects.
My
theoretical framework is supported by ethnographic accounts of several
contemporary studios in San Francisco and Istanbul. I will focus on high-end
engineer-owned project studios and medium-scale commercial facilities that have
been active sites for the production of a considerable amount of commercially
released material. As acoustic environments, they range from DIY acoustic
retrofits of residential units to acoustician-designed buildouts of generic
light industrial spaces. However, as a point of comparison I will also touch
upon larger multi-room commercial facilities.
Bennett, Samantha University
of Westminster
Endless Analogue? Situating Vintage Technologies in the Contemporary
Recording & Production Workplace
“In the
history of music it is not all that rare for technological inventions to gain
significance only long after their inception” - Theodor Adorno 1
This paper illustrates a range of
contemporary contexts where technological precursors are regularly applied in
recording sessions by renowned practitioners and/ or studios. As part of a
larger post-doctoral study into tech-processual unorthodoxies in popular music,
this research aims to posit the ‘place’ of technological precursors in modern
recording practice.
In an almost wholly digital age, the
use of vintage technology in the contemporary workplace presents a dichotomy;
on the one hand, its use is perceived as luddite 2 or nostalgic, 3
yet on the other, it can be viewed as fashionable 4 or ‘cool’.
However, since Jones has described individual rejection of technology as being
a ‘deliberately symbolic act’ of ‘neo-luddism’, 5 are technological
precursors therefore implemented by recording practitioners in order to make
anachronistic sonic statements?
Despite pressure from equipment
manufacturers on consumers 6 to continually ‘upgrade’ DAWs, a strong
second-hand market for precursors exists; in particular, analogue tape
recorders and microphones. Contrary to recent discourse pervading the sound
technology press, 7 vintage systems retain a vital ‘place’, even in
today’s diverse recording workplaces.
Avoiding the
simplistic analogue/ digital paradigm (that I appreciate may be implied by the
title), this paper situates technological precursors and vintage systems
synchronically, and in a range of contemporary UK and US ‘case study’ contexts.
Implementing a largely critical ethnographic methodology 8 to
incorporate interview material with practitioners and case study examples, the
research is based upon three key investigative foci:
- Issues of source, implementation and
repair/ refurbishment;
- Technological precursors and ‘place’
in the contemporary workplace; and
· Usage
and authentication by practitioners
deemed ‘fashionable’.
1. Adorno, T. W. (1969) Opera and the Long Playing Record. In: Leppert, R.
(2002) (Ed.) Essays on Music. Los
Angeles: University of California Press, p. 283.
2. For example, in: Toop, D. (2001) Ocean of Sound: Aether Talk, Ambient Sound
and Imaginary Worlds. London: Serpent's Tail, p. 263.
3. For example, in: Taylor, T. (2001) Strange Sounds: Music, Technology and
Culture. London & New York: Routledge, p. 111.
4. For example: Rich, LJ. (2010) Analogue Gadgets Back in Fashion in a
Digital Age. [Documentary feature] Available at:
http://news.bbc.co.uk/1/hi/programmes/click_online/8710938.stm {Accessed: April
2011}
5. In: Jones, S. E. (2006) Against Technology. London: Routledge, pp. 19-20.
6. In this instance, ‘consumers’ are considered as
recordists, educational professionals and establishments, as well as
‘enthusiasts’.
7. Noren, F. (2011) ‘On Test – Universal Audio
Studer A800’ In: Sound on Sound, 26, 5, pp. 22-6.
8. Based on the idea of hermeneutic-reconstructive
analysis, as described in: Ma, L. (2009) Critical Ethnography for Information
Research in Diverse Contexts. In: Proceedings of the American Society for
Information Science and Technology, 46,
1, pp. 1-4.
Burrows, Ben York
St John University
A Creative Process: The Art of Teaching Record Production
It is only a
little over one hundred years since the birth of record production. It is still
a relatively young art form. We are only just beginning to investigate the
significance of this new phenomenon and its relationship to those arts we have
known for millennia. Record production is artistic, and it requires technical
knowledge: it is a 21st Century art form.
The last
century witnessed the rise of the record producer: a new artist. The history is
starting to crystallise and throw the spotlight on those who excited our ears
with something new: Les Paul, Phil Spector, George Martin, Joe Meek and others.
They led the way in mapping the frontier, and now the terrain is becoming more
familiar people want to learn how to do the same. This
paper addresses the question: what should be taught to prospective record
producers within the context of a university education?
Record
production should be understood as a musical skill. Music education has
traditionally incorporated a wide range of disciplines, Music Production
education should follow suit. Specific areas of study will be identified and
analysed, leading to a model for determining the curriculum content for music
production programmes of study. In all cases it will be shown one element is
central: creativity.
The art of teaching
record production revolves around the development of effective strategies for
teaching creativity. In approaching its conclusion this paper will examine a
number of well-known models of creativity, and show how they may be applied to
the teaching of music production. For the next generation of record producers
should be taught not simply how to re-produce
known phenomena and effects, but to hear beyond them and produce things that
continue to startle and amaze our ears well into the 22nd Century.
Burrows, Ben; Hepworth Sawyer, Russ & Golding, Craig,
York St John University,
Teaching Production: The Future Direction Toolkit
As part of
ongoing individual research by the authors, studies are being carried out in
the area of course design and delivery for Music Production. For ARP 2011, the
authors would like to propose a special gathering of a cross section of
interested parties to discuss and consider future trends and best practice in
course design.
A select
panel of speakers alongside the authors will discuss future trends they
perceive will influence future course design and delivery. The foundations for
this research will stem from wide consultation and resulting interviews or
surveys from industry, students (clients), the academics and the wider higher
education community.
It is hoped
that a new assistive ‘toolkit’ for future course development be created in the
future based on wide consultation with the stakeholders and ongoing research
such as this panel session. It aims to also collect views and
future research from the diverse delegation at ARP and as such the authors will
encourage input from delegates to help frame this exciting research project for
the future.
Campelo, Isabel Universidade
Nova de Lisboa
From LA to Lisbon: the “LA Sound” as a referential production sound in
Rui Veloso`s recording career
In the 1980`s, a distinctive production sound came to be
associated
with musicians, producers and sound engineers working in Los Angeles,
including, notably, Donald Fagen and Walter Becker of Steely Dan. The
"LA Sound" became a reference for many musicians and sound
technicians
around the world. Rui Veloso, a portuguese singer/song-writer, whose carreer started in this decade, tried to emulate it in
his records released in Portugal. However, as
a consequence of the socio-economic situation of the country, inherited from a
closed 48 year old` political dictatorship, many areas of the economy were
underdeveloped. The record industry, although living a very active period in
this decade, was no exception, especially as far studio technology was
concerned.
Veloso`s very successful recording career went on until
today. Along these three decades, many changes in portuguese society ocurred,
including the develpment of studio audio recording. But his search for sonic
perfection never ceased. This search led him both to work with foreign sound
engineers and to record in audio studios abroad, whenever possible.
The results, however, were never completely satisfying for him.
Following the research of my Master degree,
which took Veloso`s recording career as case study, the aim of this
paper is to launch several questions regarding performance in the studio and
the relations involved in the construction of distinctive conceptualizations of
production sound in popular music. Can a particular recording sound,
conceived, created and materialized in a specific geographic, social and
cultural context
successfully be emulated elsewhere? What other issues, besides
technology, are involved in this matter? What is the dynamics between
technology and human agency in the recording studio? Who decides what to whom?
These
questions will hopefully raise discussion about the power relations between the
different actors present in the recording set – the artist, musicians, sound
engineer, producer, the label`s AR -, but also issues concerning:
-
musicianship and its effect in the production
sound;
-
language and verbal communication regarding the abstract
world of sound;
-
technology and experience- does having the right
equipment actally mean taking the
most out of it?
Methodology
will include an ethnography based on interviews with musicians and sound
engineers involved in this particular case. Also, a demonstration of Rui Veloso`s production sound through listenning to some of his most
significant songs will take place, so as to acknowledge the actual material
result of his quest, compared to his referential sonic locus- the “LA
Sound”.
Case, Alex University
of Massachusetts Lowell
David Bowie’s “Fame” - A Case Study in Creative Focus
David Bowie
made a particularly musical use of the recording studio when he collaborated
with Carlos Alomar and John Lennon in the creation of “Fame.” In a one-day
session at Electric Lady Studios, New York, 1975, that one word, that single
syllable inspired a richly complex multitrack arrangement. Despite the seemingly limitless
capability of hardware and software tools available in the studio today, we
have much to learn from this recorded work some three and a half decades
later. Transcription of the
iconic, pitch shifted, descending line, “Fame, fame, fame, ..., “ in pitch,
timbre, and space, reveals tremendous production thoughtfulness essential to
the artistic success of the vocal gesture itself, as well as the overall mix. Further embellishments of reverse
piano, dynamic reverbs, and aggressively artificial timbral manipulation show
the studio stretched to the signal processing limits of the day. Reverse engineering the audio
engineering points to extraordinary uses of humble technologies, testament to
the value of creative drive and superb musicianship - relevant motivators in
today’s vastly more open-ended production environment.
Castro,
Guilherme Universidade Estadual
de Campinas (UNICAMP) - Brasil
Freire,
Sérgio
Universidade Federal de Minas Gerais (UFMG) - Brasil
Cyberock: the studio as a musical instrument in live performance of the
Brazilian jamband SOMBA
The technologies developed for
musical applications in the 20th century influenced directly the expansion of
musical genres. Overall in rock music, there’s a high dependence degree between
an artist’s sonority and the technology used in it. This generates a problem to
the maintenance of the same sonorous mark in the different situations of
musical practice: in rehearsals, in recording studio and in live performances.
As an approach to this issue, the digital technologies (and, mainly, the
computer) may be a great tool, with its characteristics such as: portability;
an easier data storage, maintenance and upgrading; more possibilities in the
use of signal processing resources; more possibilities of interaction, and
others. The band called SOMBA – a Brazilian pop/rock jamband – considered to
cover and research some of the possibilities that the current digital technologies
can supply, in a way so it can define itself musically through a sonorous mark
— among other factors. This occurs by the elaboration of a patch in Max/MSP,
where occurs the dilution of borders between functions (composing, arranging,
performing and engineering) in the musical process and, after that, using this
designed patch to create a phonographic and performance work.
This paper also describes the
general functioning of a Max/MSP patch developed specifically to this
situation. This patch creates a
virtual acoustic environment based in simulation by digital modeling and
emulation software. The patch manages the input’s audio signals and applies
digital signal processing to treat and build the desired sonorous mark and,
after that, to mix and master all of it in a final L-R output signal. The
acoustical mark reference to be achieved is the sound of a controlled recording
studio environment that could be also obtained in live performances and
therefore, passive to interaction and manipulation by the musicians. Besides,
this patch may serve as a base to future sub-patches that explore interactivity
as a musical composition element.
Chambon, Philip Kingston
University
Beyond the Bedroom Studio: Teaching popular music production at
University level
In a question regarding how he
got into music production, Don Was answered,
“…I learnt to engineer in Detroit and there were a couple
of really great engineers … and they
weren’t talking … they wouldn’t even let you watch the mix… I wanted that knowledge [of sound
engineering] but it wasn’t available.”
Online Music Production Clinic with Don Was (my italics) http://www.berkleemusic.com/welcome/music-production-clinic
[Accessed 9th May 2011]
Now, some
thirty years later the situation is different. There is a multitude of information available on websites
and in books and magazines. The
hardware and software necessary to be able to make recordings at home is
relatively cheap and accessible.
In recent years, there has also been a great expansion in University
courses offering music production, music technology and sound engineering. This begs the question: What can and
should a University course offer that a website and a laptop can’t?
Despite all
the available information, it seems that there is some confusion about the
nature of music production, the techniques employed and what exactly a music
producer is. There are after all
different kinds of producers working in a multitude of genres, each requiring
multifaceted skills. There is
almost a mystical quality conferred onto the role of the successful producer
and his or her production techniques.
Is the student expectation that the elusive secrets of popular music
production will be unlocked and revealed to them? This paper will explore these and other issues that arise
from teaching popular music production at University level.
The
discussion will centre on how the skills required for a modern 21st century
popular music production can be defined and then inform the pedagogy, the
curriculum and enhance student employability. To what extent do the curriculum and teaching methods depend
on the suitability of the facilities and student numbers? What should the balance between the theoretical
and the practical aspects be to provide the student with transferable skills to
suit the job market? To what
extent should teachers delivering such courses have experience as professionals
in the popular music recording industry?
I will draw
on my own experience as a University lecturer in Popular Music Composition and
Music Production and a practitioner in the popular music, media and recording
business. Research will be based
on personal experience, interviews with students, colleagues and music industry
professionals.
Collier, Cosette Mid
Tennessee State University
The Nashville Sound: A look back at the recording and production
techniques that defined the sound of pop and country music produced in the
1950s and 60s in Nashville, TN
One way to better
understand the variety of ways in which current production and recording
techniques has affected the performer, composer, arranger and producer is to
take a look back to the early days of pop and country music production of the
1950s and 60s.
Using
excerpts from a documentary that I am producing about the Nashville Sound and
early days of recording on what has become known as “Music Row” in Nashville,
Tennessee, this presentation will focus on the production and recording
techniques from this era of pop and country music and how they changed over
time. The documentary consists of
interviews with the producers, engineers and session musicians that made that
era of music production famous.
There is footage of a recording session from April 2006 demonstrating
some of the recording techniques of the era, as well as vintage footage from
some early recording sessions at RCA Studio B, provided by The Country Music
Hall of Fame and Museum.
The engineers
and producers in the documentary reminisce about the early days of recording
and suggest that not only have production and recording techniques changed over
the years, but, as a result, these technological advances may have paved the
way for a different calibre of session musician in the professional recording
environment, that perhaps did not have the same performance skills as the
original A-Team session players.
The musicians
featured in the documentary are the surviving members of the A-Team musicians,
a name given to a select group of Nashville session musicians who played on hit
recordings by Patsy Cline, Elvis Presley, Bob Dylan, The Everly Brothers and
Simon and Garfunkel, to name a few.
In the video, these musicians, along with their original engineer, Bill
Porter, recreate the recording techniques used on several songs from the era,
such as "Crazy" (Patsy Cline) and
"Yackety Sax" (Boots Randolph).
This recording session was held at the historic RCA Studio B, in
Nashville, TN, which has been restored as a fully operational vintage recording
studio and teaching facility.
As a recording engineer and professor of
audio engineering for the past 18 years, I am also the director and editor of
this video documentary. It is my
hope that an examination of the changes in music production resulting from
technological advances in multi-track recording and acoustic isolation, as
described by the producers, recording engineers, and musicians of this era of
music production, will be both educational and insightful.
Crooks, John University
of California Irvine
Recreating an Unreal Reality: Performance Practice, Recording, and the
Jazz Rhythm Section
This
paper will discuss the effect of Jazz recordings on the expectations and
performance practice of Jazz rhythm section players, especially bassists and
drummers. Both aural/traditional and notated/academic approaches to jazz
pedagogy rely heavily on recorded examples from the full history of record
production. These recordings present a wide variety of perspectives on the
sound of the Jazz rhythm section, many of which are highly distorted and
"unreal." Close mic-ing, bass proximity effect, isolation, and the
low end enhancement ("loudness") built in to many stereo systems will
be examined vis-à-vis Jazz rhythm section musicians and their goals as performers
and recording artists. The highly developed rhythmic language of Jazz will be
problematized through direct engagement with the singular perspective and
deceptive authenticity of "acoustic" recordings, which can seem real
but are actually recorded interpretations of acoustic events from remote, and
often forgotten or lost, times and places.
Crowdy, Denis Macquarie
University, NSW
Aesthetics in a Vacuum (tube)
The production of contemporary popular music influences, and is
influenced by, discourses involving the acquisition, use and sound of
particular kinds of recording equipment. Opinions surrounding analog and
digital equipment provide a good example, with many of us advocating expensive
analog equipment and the warm, rich sound of tubes over digital emulations and alternatives
more accessible to those with home based studios. While not wanting to question
the collective wisdom surrounding the sound of tubes, I do want to explore how
these particular sound aesthetics might have developed and what an analysis of
this context can offer studies of popular music. More specifically, following
sociological and ethnographic trajectories exploring aesthetics in art (Wolff,
1983; Born, 2010; Becker, 1984) this paper analyses discussions, letters and
advertisements in magazines aimed at audio engineers and recording musicians in
Australia, to explore how musicians, engineers, producers and listeners act as
consumers in a cycle of fashionable production aesthetics.
I then contrast this with an exploration of
sound aesthetics in a very peripheral music production scene – that of
Melanesia – where access to such equipment is not as evident due to economic
circumstances and a high proportion of home studio activity. Despite the sound
aesthetic being quite different, the fact that the scene is functional for so
many listeners provides a useful analytical perspective for the point made
previously about context. Ultimately, I argue that production aesthetics have
developed that are directly linked to access to particular kinds of equipment
and associated sounds. Further, shifting discourses around the use of certain
equipment can be seen as part of a process of slippery reification that keeps
distinctions between the periphery and mainstream firmly embedded.
While this
might be fairly obvious in relation to peripheral scenes like those in
Melanesia, where issues of access and shared listening histories diverge from
those of the Western mainstream, the concept can be used to critique
developments in what has been called the ‘democratisation’ of music production.
This is through the consideration of tensions evident in the destabilisation of
the professional recording environment by the growth of home studios, the
accessibility of digital tools, and the reduction in income for traditional recording
industries as technology and listener habits change. Changes in the attitude to
and use of analog and digital equipment suggest that the discourse might act as
a form of resistance for professional studio and engineer positions, in an
attempt to reassert authority and standing in a changing industrial landscape.
D'Errico, Mike UCLA
How to Reformat the Planet: Technostalgia and the “Live” Performance of
Chipmusic
“It looks
like you’re just pressing buttons.” It is perhaps the most common audience feedback
received by the chiptune composer, who uses vintage video game consoles to
create original music. At a basic level, the chipmusician is “just pressing buttons,” as they control the various parameters
of the sound chip using the same equipment and controllers with which the game
is played—often resulting in the misperception that they are actually just
playing video games on stage. Yet at the same time, the chipmusician must
constantly reflect on his or her creative relationship to the 1980s video game culture
from which his or her sounds originated: Is chipmusic simply a way to relive
the sonic memories of one’s childhood, or is it a “progressive” form of
electronic dance music? What happens to the music when you begin to integrate
acoustic instruments into the mix? On a broader level, is it possible to sever
the nostalgic connection between current chipmusic and the specific cultural
historical moment from which the sounds originated?
In this paper
I will examine two contrasting styles of “live” performance in chiptune music,
what I call “textual” and “intertextual.” The textual performance reflects a
more “purist” aesthetic in which sounds and gestures are intentionally
derivative of the sonic aesthetic of old video games, while the intertextual
performance incorporates a multiplicity of video game consoles and generic
conventions, resulting in a sonic aesthetic that is decontextualized from video
game conventions. Engaging in technical analyses as well as performance theory,
I will expand on Kiri Miller’s notion of “schizophonic performance” by positing
a much closer connection between the “real” and the “virtual” in the act of
mediation. Combining technical analyses of the compositional processes of the
chipmusician with phenomenological analyses of the “live” performance will
provide us, as the audience, with the necessary tools to better understand
chipmusicians as creative musical artists, rather than techies who are “just
pressing buttons.”
Danielsen, Anne University
of Oslo
What is liveness?
In his influential book on liveness
(1999), Philip Auslander asks whether there is a distinction between live and
mediatized music formats in our time, taking as his point of departure the fact
that live concerts often mimic the recording and the increasing presence of
recorded elements in performance. Is the presence of recorded or pre-programmed
elements in conflict with live performance? In answering this, it is first
necessary to clarify what live performance is, addressing the characteristics
of live performance both in the sense of a format - the live format - and of
providing the experiential quality called liveness. I will then approach the
question of whether the use of preprogrammed and recorded elements contradicts
live performance, making a live performance “unlive”. Finally, the discussion
will be expanded to the question of how to cultivate liveness as part of a
recording. Is it possible to have the experience of liveness when listening to
a recorded format, and if so, which aspects of the sound connote liveness in
such a setting?
Draper, Paul Queensland
Conservatorium, Griffith University
Toward a monograph: Working with fragments from within the improvisation-composition
nexus
This paper will examine part of
the life span of a practice-led research project entitled Monograph. An album of the same name will be produced and released
in mid 2012 to present a series of original works each of which will reflect
upon seminal events, people and places that have influenced the development of
the author as an academic and musician over the last two decades.
Attracted to the energy and new
ideas that improvisation can bring, this project takes a contrary view of one
modern record production mantra that ‘the song is everything’. Rather, it
explicitly seeks to bridge the gap between improvisation and composition by
using the recording studio as a data collection and analysis device in the
first instance, and accordingly there have been recorded regular live
studio improvisations over the last twelve months. Sometimes this occurred as a
duo (author /guitarist and drummer collaborator), on other occasions augmented
by guests including bassists, keyboardists, wind players and a selection of
world musicians and acoustic instruments from the Asia-Pacific, Turkey and India.
Other significant elements include: no use of headphones; self-recorded; no
re-takes or overdubs; minor edits only for the purposes of highlighting
particular themes and circulation /review via iDisk.
At the time of writing there is
an archive of approximately 180 workable recordings, a data set which prompts a
useful trajectory, the next step in which has been the development and
application of a thematic analysis process. Out of this has emerged some 30
unifying ideas – musical fragments often strikingly mirroring each other across
differing performance dates, ensembles and locations. Tonal centres, emotional
cues, ambience, rhythms, dynamics, tempi etc have all been part of this
iterative mapping and culling, as has the emerging Monograph album track structure. The music is far from a free
jazz ethos and embraces elements of R&B, film sound, fusion, world music,
melody, harmony, groove, and certainly accessibility.
Improvisational energy and
musical risk have proven to be the most engaging and palpable aspects of this
music, therefore the least desirable next steps would be to chart, rehearse and
multi-track set pieces to mimic earlier ‘channelling’. Minimalist approaches have recently had
some early trials, that is, tonal centres, broad cues and signals marked on
scores and graphic charts. The next phase of the project orients around a
central research problem: how to move beyond free improvisation, to being able
to replicate the essence of these 30 distillations in live performance and
recording contexts; and further, in just how these elements interact with and
complete the Monograph compositional
aspirations.
With
the final album recording sessions posed to take place in early 2012, this
paper will present audio examples and related methodologies to interrogate,
refine and better understand these pre-production processes.
Gerber, Heidi Johns
Hopkins University
Exploring the Power Paradigm in Record Production: An Analysis of Three Collaborative
Studio Performances
This article
draws upon the theoretical work of French sociologist Pierre Bourdieu (1991)
and his “General Theory of Practice” model of power in professional
relationships to analyze record production projects that utilized non-linear
performance and editing, a process of creative “power sharing,” between audio
producer and client. The article
describes three unique production scenarios experienced by the author in
professional practice, and identifies multiple variables within the production
process that potentially influenced the latitude and nature of creative
collaboration between producer and client within each project. Based on this analysis, the author
offers a suggested set of predictors for successful production collaboration
within the context of non-linear performance and editing, and makes
recommendations for future research in the topic area.
Golding, Craig Leeds
College of Music
Hepworth Sawyer, Russ York
St John University
The Quest For The Definitive Music Production Course : An Industry
Perspective
Undergraduate
course popularity is governed by various factors. Career focus & relevance,
cultural trends and historical reputation to name but a few. The rapid change
and advancement of the media and music industries has catapulted the popularity
of courses in music production and music technology in the last ten years.
However, the content of such courses are often discussed by practioners in the
industry and questions are asked as to the true worth and relevance. As the
industry is in a huge transitory period, and the way in which music is created
and consumed rapidly changes, should the 'designers' of these courses consider
the emerging requirements of today’s practitioners or hold on to the easier to
teach, long standing, yet fading 'traditional' music industry?
In our UK educational
system that is coming to terms with the introduction of higher course fees and
charges should current course designers be writing content that fulfils the
demand of those wishing to study, i.e. 'the clients' in order to maintain
popularity and therefore 'custom'? Or should the industry, internationally, be
consulted more closely even if the skills required do not match the perceptions
of the 'customer'. Are these courses really 'fit for purpose'? Does supply
really meet the demand?
This paper will consider the reported elements of the
definitive music production course reporting from research extracted from
interviews and surveys from industry, students (clients), the academics and the
wider higher education community. This ongoing research aims to identify
the true needs of the industry, the individual and the now international market
to which music production serves.
Gottlieb, Gary Webster
University, St, Louis, Missouri
How does it sound now? What students need to learn from audio history
to survive in the future
When we
consider the future of the audio industry, we look to audio students and other
young audio professionals. What are
the lessons they need to draw from history? Let’s take a look at history
ourselves in an attempt to understand the lessons that are available.
One day Chet Atkins was playing guitar when a woman approached him.
She said, "That guitar sounds beautiful". Chet immediately quit
playing. He asked, "How does it sound now?"
The quality of sound in Chet’s case clearly rested with the player,
not the instrument, and the technical and aesthetic quality of our product lies
with our engineers and producers, not with the equipment. The dual significance
of this question, “How does it sound now”, informed my research from 2007 - 2010
and will inform our discussion, since it addresses both the engineer as the
driver and the changes we have seen and heard as our methodology evolved
through the decades. The book that resulted from this research, “How Does It
Sound Now?” received the 2010 ARSC Award for Excellence in
Historical Recorded Sound Research for the Best Research in General History of
Recorded Sound.
One of the most interesting facets of the research, comprised of
interviews with top engineers and producers, was the way the conversation kept
returning to the thread of quality. They loved to talk about how they strived
for quality then, and still do.
Let’s talk about how engineers and producers retain quality and create
a product that conforms to their own high standards. This may lead to other
conversations about musicians, consumers, and the differences and similarities
between their standards and our own. It will certainly lead to a discussion of
methods to empower young engineers to challenge their clients to strive to
create the highest quality product possible.
It will also touch on internships and mentorship, and what young
engineers need to know to survive in the changing job market. We will discuss
classroom-based teaching methods that emerged from the interviews and, through
the lens of these interviews, we will assess the future of audio education.
Gullö, Jan-Olof; Holgersson, Per-Henrik & Johansson, Sören
Södertörns University; Royal College of Music in Stockholm; Dalarna
University
The Future of Education in Music Production in a European Perspective:
from Sophia to EQF
The purpose of this paper is to discuss important
aspects of future higher education in music production, this based on three
different music educational research projects relevant to education in music
production.
As a result of the Bologna Process, the European
Parliament and the Council in 2008 adopted the European Qualifications
Framework (EQF). The EQF has eight reference levels and the learning outcomes
on these levels are depicted in three categories: Knowledge; Skills and Competence. To describe knowledge in
categories is not a new idea. Ancient Greek philosopher Aristotle (1999)
describes five aspects of knowledge: Techne:
Art; Episteme: Theoretical knowledge;
Phronesis: Practical judgement (includes
inquiry and reasoning); Sophia:
Wisdom (a combination of intellect and knowledge); Nous: Intellect or intelligence (a form of perception like
intuition).
From three different studies (Gullö 2010; Holgersson
2011; Johansson, in progress) we present some of the results relevant to the
purpose of this paper. In the first study (Gullö 2010) eleven professionals
were interviewed, all music production teachers or active music producers. The
main result was that the skills required for both music producers and music
production teachers are varied and extensive. Psychology and leadership,
music, technology, ethics, law and copyright, entrepreneurship and cultural
timing are particularly relevant to music production. In the second study
(Holgersson 2011) eight students were observed in one-to-one tuition on violin,
classical guitar, saxophone and electric guitar. The results show that the
students use three main approaches: adaptation,
reflected navigation and indifference. These approaches vary and
overlap. The different strategies used by the students are discussed in
relation to apprenticeship in higher music education, and in relation to the
consequences for students’ musical learning and knowledge development. The
third study (Johansson in progress) is a case study of two ambitious and
talented young musicians, one classical guitarist and one singer-songwriter,
and their work to establish themselves in the music world. The results show
that they both use media and information technologies to promote themselves,
and that higher education not is enough for them to succeed in their careers.
These three studies show that
today's students need a different education than that traditionally is offered.
Teaching strategies based on the master-apprentice model (the Sophia category)
has historically been successful but the master-apprentice model is no longer
an obvious choice in today’s education with the criteria’s set out in the EQF.
In conclusion, we question teaching methods where students, perhaps more or
less without reflection, follow their master's advice. Instead, we want to see
new teaching methods developed, methods that well meets the needs of today's
students. Such methods should in our perspective focus on developing the
students’ knowledge, skills and competence, including Phronesis, a form of knowledge we think is very important for those
who want to be successful in the future music industry.
Hajimichael, Mike University
of Nicosia
Convergence and Studios - Manwel T meets King Tubby!
The studio as a business, as a unit
of production and commerce, has experienced a dramatic change. The ‘survivors’
have undergone a process of commercial re-adjustment (Albini, 2010) largely due
to the rise in home and or virtual recording environments. The main objective in
terms of recorded output in these settings is to share songs and projects
through the internet for free. This has redefined the industry as we knew it,
hence the paying to consume via major music labels formula (Dobie, 2004) has
become for many people, history.
Traditional studios still exist
however, albeit in reduced numbers and they will carry on existing in my
opinion just like vinyl records will carry on spinning on some (but fewer)
turntables around the world. What remains is a process of re-adjustment and
convergence (McQuail, 2005).
This occurs whenever any new
media/format/methodology emerges.
Conventionally however we assume the worlds of large and expensive
studios and home based PC/Mac/Laptop set ups are set against each other and that
eventually the minions of smaller fish will eat the bigger sharks. Something
else is happening however which largely goes unnoticed. Home based and big
studios are encountering each other in a kind of production symbiosis, a
co-existence of sorts where the two mix and interact.
The Dub PC Remixer and net label creator Manwel T from Malta and his
encounters with works from a diverse group of people, including Paul Simon, Alpha & Omega and
Dubmatix is an active example of this.
Manwel T began his encounters with reggae music on a radio show called
‘Reggae Club’ which was aired on Radio Malta (1989-2005). After the show was axed
he became a regular sound engineer on Radio – TV until he turned to
experimental remix dub versions on a PC of other people’s music.
The reason for focusing on Manwel T
is to highlight studio convergence and to inquire on the motivations behind it.
Is this process deliberate, spontaneous, even accidental or out of necessity?
Does the remixer do it for the money or for sharing the music? What have been
the responses from people in the more traditional studio set ups to his remixes
– how for example do dub purists respond to this idea of remixing in this
manner. In an interview with the Mad Professor in 1991 it was abhorrent back
then that people tried to mix dub in their bedrooms (HipHop Connection UK)
Issues of commerciality and
‘freeness’ will also be considered as well as more challenging ideas such as
‘freeconomics’ (Anderson). Additionally, the concept of ‘making is connecting’
(Gauntlett) and the idea of an active, fully engaged creative audience. This
has made production online more accessible to people throughout the world to
engage in blurring even further the lines audience, industry and text. The
‘culture of production’ (Negus) redefines itself through convergence processes,
from the grass roots backwards, uploaded and shared, remixed, re-versioned and
out there.
Hanáček, Maria Humboldt-Universität
zu Berlin
Recording Studios as Iconic Places and the Sites of Creative Music
Production
It took a
while until musicians embraced the idea of records being able to capture their
performances, as Fred Gaisberg outlines in his autobiography, let alone until
record production was thought of as a creative endeavour or even an art form.
Over the last decades, however, we became used to the idea of music being a
studio product. Indeed, since the release of Sgt. Pepper at the latest, the studio became the place of creative music production in public consciousness, and
this idea didn't vanish in the 21st century - in the contrary, it
seems to become even more attractive in the age of home recording: Not only do
many CDs already come with some sort of "making of" documentary filmed in a studio
setting, studios like Abbey Road also
see a steady pilgrimage of fans, and some, like Hansa Studios in Berlin, even offer guided tours.
There is also
a growing number of books published on this subject matter, Heather Johnson's
book about San Francisco's recording studios being a case in point. They tell
the stories of regional studios and local music scenes, of the legendary places
where a characteristic “sound” developed and where hit records have been
produced. They evoke a strong sense of nostalgia in the age of digital studio
environments and they are, above all, personal histories. They thus feature
narrative patterns and tropes, which tie in with other strands of popular music
history. Though much of this writing is based on anecdotes, the aim of this
paper is not to question the truth content of these stories, but to investigate
how and why they emerge.
First I will
look into how such rooms acquire a history, e.g. through interviews with
musicians and producers, or even through the walls of fame the studios feature
in their entrance halls, since it is important to notice that through such
things popular music history is constantly recited and actively constructed or
reconstructed.
Then I will ask why the idea of
the studio as a place of creative music production seems so attractive, despite
the tendency of studios actually rather becoming non-places and non-spaces
through standardized recording technologies, as outlined by Paul Théberge in
his article on the network studio, for it seems that this distant yet
physically existing place leaves room for some sort of studio magic to happen,
providing a setting in which we may picture our own version of that history.
Haseleu, Christian Mid
Tennessee State University
The Middle Path: Specialized Courses on Top of a Base of Generalized
Instruction, a Curriculum Model for a Bachelor’s Level Degree in Audio
Production
Preparing students for a world of changing technology
and uncertain business models would seem to favor generalized instruction. But specialization in the audio
production field, the skill set requirements of the entry level job market, and
student interest seem to demand specialized instruction. Is it possible to provide both within the
context of a Bachelor’s level university curriculum?
This paper will present a model curriculum that
provides generalized instruction in the science, art, cultural implications,
business, and technology of audio production, and still allows for the opportunity
for instruction in various specialized fields of audio. The model will address the problems of
course prerequisite stacking, course content overlap, and technology choices. Learning outcomes and outcome
evaluation techniques will be discussed.
The model will use a four year, semester based, curriculum structure
consistent with most North American universities but with application to other
systems.
In the industry musical, dramatic, and visual arts are
integrated with various sciences and technologies, within the confines of a
business structure, to produce culturally significant communication
content. In academia the various
arts, and sciences, business education, cultural and communication studies are
usually found in mutually exclusive and often competitive institutional and
curriculum structures. This paper
will address the following questions: What content can be taken from within the
existing structure and when is it better to create new courses and programs
necessary to achieve the learning outcomes for a general audio production
education? What constitutes
generalized instruction in audio production?
A wise
academic leader once suggested that “you can’t teach everyone,
everything.” Yet it is clear that
many academic programs try to achieve this goal. The model will suggest an alternative approach with common
technology platforms and instructional approaches across the curriculum leading
to a limited number of highly specialized skills based courses focusing on
specific job markets.
Hewitt, Donna & Knowles, Julian Queensland
University of Technology
Performance Recordivity: Studio Music in a Live Context
A broad range of
positions is articulated in the academic literature around the relationship
between recordings and live performance. Auslander (2008) argues that “live
performance ceased long ago to be the primary experience of popular music, with
the result that most live performances of popular music now seek to replicate
the music on the recording”. Elliott (1995) suggests that “hit songs are often
conceived and produced as unambiguous and meticulously recorded performances
that their originators often duplicate exactly in live performances”. Wurtzler (1992) argues that “as
socially and historically produced, the categories of the live and the recorded
are defined in a mutually exclusive relationship, in that the notion of the
live is premised on the absence of recording and the defining fact of the
recorded is the absence of the live”. Yet many artists perform in ways that
fundamentally challenge such positions.
Whilst it is
common practice for musicians across many musical genres to compose and
construct their musical works in the studio such that the recording is, in
Auslander’s words, the ‘original performance’, the live version is not simply
an attempt to replicate the recorded version. Indeed in some cases, such
replication is impossible. There are well known historical examples. Queen, for
example, never performed the a cappella sections of Bohemian Rhapsody because
it they were too complex to perform live. A 1966 recording of the Beach Boys
studio creation Good Vibrations shows
them struggling through the song prior to its release.
This paper argues
that as technology develops, the lines between the recording studio and live performance
change and become more blurred. New models for performance emerge. In a 2010
live performance given by Grammy Award winning artist Imogen Heap in New York,
the artist undertakes a live, improvised construction of a piece as a
performative act. She invites the audience to choose the key for the track and
proceeds to layer up the various parts in front of the audience as a live
performance act. Her recording process is thus revealed on stage in real time
and she performs a process that what would have once been confined to the
recording studio.
So how do artists
bring studio production processes into the live context? What aspects of studio
production are now performable and what consistent models can be identified
amongst the various approaches now seen?
This
paper will present an overview of approaches to performative realisations of
studio produced tracks and will illuminate some emerging relationships between
recorded music and performance across a range of contexts.
House, Billy & ZuWallack, Becky Audio
Studio Share.com
Audio.StudioShare.org: A New Business Model for Recording Studios
The traditional recording studio has three things that most amateur
recordists do not: an acoustically-tuned space, an array of specialized
equipment, and a staff of experienced personnel. The traditional
recording studio business model lumps them all together- for the most part only
offering them as a total package at high cost. In previous years, the
traditional customer for studios under this business model was the record
label, who paid high hourly rates for recording services for their successful
artists.
With the rise of independent artists- most never achieving success-
and computer technology becoming ubiquitous, more recording studio clients
self-fund their recording projects and do different aspects of their production
at home. The traditional recording studio business model is not geared to
compete in this new marketplace of amateur home recording.
One way to capture the new business is to become more flexible.
What if studios were able to separate their space, equipment, and
personnel, and think of them as three separate profit centers instead of just
one? By offering a range of services that can be tailored to the demands
of clients, studios can access the new marketplace of independent musicians and
take advantage of the explosion in amateur, self-funded, do-it-yourself
recording.
Our team has recently launched a web-based platform,
audio.StudioShare.org, to give studio operators the ability to modularize their
existing studio space, equipment, and personnel in order to meet the varying
needs of today’s recording clients. Studios can still offer their studio
in the traditional manner, that is, as a complete package, but now they have an
additional, flexible option for marketing the multiple components of their
studio operation. With
audio.StudioShare.org, studios can fill un-booked time, earn income from idle
equipment, offer audio production and music-related services inside or outside
of their studio, foster relationships with industry professionals, and reach
out to potential clients.
The traditional recording studio business
model was based on an “all-or-nothing” approach that catered to record labels.
A new business model, facilitated by the centralized web-based platform
audio.StudioShare.org, encourages recording studios to earn supplemental income
by expanding their services to accommodate the growing population of
home-recordists and independent musicians.
Howard, Denis University
of the West Indies
The jukebox in reggae distribution
A
much-overlooked tool in the development of the Jamaican music business is the
once ubiquitous Jukebox. The literature available on the development of
Jamaican music (Bradley 2000, O’Brien and Chen, 98) have all canonized the role
of the sound systems, live shows, and talent extravaganza such as Vere Johns
Opportunity hour. However very little has been documented on the role of the
Jukebox in promoting Jamaican music and also its significance as a site of
resistance and identity affirmation. No serious scholastic efforts have been
attempted to interrogate the jukebox as a serious cultural phenomenon within
the Jamaican pop cultural space.
This paper
aims to establish the centrality of the jukebox as major element in the
development of Kingston unique techno aural aesthetic and production signature.
Highlighting the importance of the jukebox to music production in Kingston as it
predates most sound technology and makes possible all the later developments in
that particular Jamaican nexus of technology/music/pleasure and sound. This
identification of the jukebox is critical because it establishes those "conditions of
possibility" that make Jamaican sound culture possible which has reshape the world and its ears. This is the beginning of a specific
Jamaican/Caribbean techno-sphere: a distinct space of "dislocation"
and of transcending space.
Howlett, Mike Queensland
University of Technology
Producer As Nexus
What is
a record producer? There is a degree of mystery and uncertainty about just what
goes on behind the studio door. Some producers are seen as Svengali-like
figures manipulating artists into mass consumer product. Producers are
sometimes seen as mere technicians whose job is simply to set up a few
microphones and press the record button. Close examination of the recording
process shows how far this is from a complete picture. Artists are special—they
come with an inspiration, and a talent, but also with a variety of
complications, and in many ways a recording studio can seem the least likely
place for creative expression and for an affective performance to happen. The
task of the record producer is to engage with these artists and their songs and
turn these potentials into form through the technology of the recording studio.
The purpose of the exercise is to disseminate this fixed form to an imagined
audience—generally in the hope that this audience will prove to be real.
This paper considers three fields of interest in the recording process:
the performer and the song; the technology of the recording context; and the
commercial ambitions of the record company, and positions the record producer
as a nexus at the interface of all
three. The author reports his structured recollection of several recordings
that all achieved substantial commercial success. The processes are considered
from the author’s perspective as the record producer, and from inception of the
project to completion of the recorded work. What were the processes of
engagement? Do the actions reported conform to the template of nexus? This
paper proposes that in all recordings the function of producer/nexus is present
and necessary—it exists in the interaction of the artistry and the technology––and
is a useful paradigm for analysis of the recording process.
Isakoff, Katia & Burgess, Richard James
Glamorgan University & Smithsonian Folkways Recordings
Women in Music Production: Education, Representation and Practice
When
discussing the traditional role of the Record Producer and Recording Engineer
most struggle to name more than a handful of female producers and/or engineers.
Searching the rosters of producer/engineer management companies and the staff
listings for commercial recording studios, it soon becomes evident that few, if
any, are represented or listed.
Searching the membership database of trade organisations
reveals a
similar picture.
The reasons for the lack
of women in music/audio production has been hypothesised over the years
and,
in 1980 a paper was delivered by Pamela W. Paterson at the AES 66th
Convention in which some of the issues highlighted were summarised as “an historical separation from the practice and theory of technology
combined with a gruesome lack of entry-level positions for women in audio is
primarily responsible for the current undersupply of women in this field.”
31 years on
we have witnessed an evolution of technology rendering a personal studio both
feasible and reasonably cost-effective. Since there is now a plethora of Music
Technology/Production courses on offer should we
expect to see a significant increase in
the number of women entering the profession?
According to
the UCAS (University & Colleges Admissions Service) website there are 233
undergraduate Music Technology courses in the UK offering 2012 entry. In 2011 that figure was 229, in 2010
275 and in 2003 166.
In theory,
there should now be a level playing field with equal access to technology,
knowledge, training, mentorship and entry-level positions? Is this happening in practice?
This paper will
examine
the first stage findings
of a data
gathering exercise which is underway in the UK and U.S. in which
higher education course providers have been asked to provide statistical data
to help identify how many female applicants and acceptances there have been over
the past 6 years on Music Technology/Production courses. Course models and
modes of delivery will be considered and case study research conducted. Industry professionals,
representative orgainisations, practitioners,
tutors
and graduates are also being interviewed.
This
presentation forms part of a much larger research project
documenting the evolution of women in music production education and practice.
Jarrett, Michael Pennsylvania
State University
Toward a Grammatology of Record Production
I want to
historicize the basic observation that organizes this conference. What Evan Eisenberg has called the
paradox of recording—the absence of the listener to the performer and the
absence of the performer to the listener—sounds a long echo. It repeats observations made by
Socrates in Plato’s Phaedrus. In brief, Socrates explains that he is
most concerned with the implications of phonetic writing, artificial
memory. To the writer, the reader
is absent; to the reader, the writer is absent. Socrates is fearful of the epistemic changes—the ensuing
paradigm shift—suggested by this newly emerging technology of recording. He refuses to write—to record. Hence Plato serves a role somewhat
resembling that of recording producer/engineer.
(Recall
Freddie Keppard’s now-mythic, 1915 refusal to “cut a side” for the Victor
Talking Machine Company and become the first recorded jazz musician. “They’ll steal my stuff,” he
purportedly said.)
The paradox
of recording—Socrates’ complaint—repeats itself in time. I’m tempted to say, it repeats like a
broken record. But that’s not
accurate. The paradox of recording
returns as a specific response to particular emergent technologies. It’s a refrain sung to machines. The formulation at
hand—Eisenberg’s—summarizes the condition of sound after the advent of
recording. In theory, the paradox
is operative from the invention of the phonograph (1877) to the present, but it
became more radically realizable with the availability of magnetic tape in the
early 1950s. Recording could now
use sound in a manner analogous to cinematography’s use of images. Witness the musique concrète of Pierre Schaeffer and Pierre Henry. Record production, as that designation
is typically understood, was made possible when sound could be “written” (much
as cinematography wrote “light”).
Phonography, then, meant that sound could function with the radical
absence of any subject.
In general
the study of record production has functioned to rein in the implications of
the paradox of recording, to control the logic of writing with sound (in the
broadest sense of the word “writing”).
Most obviously, this has been done by an insistence on the figure of the
producer (analogous to the author in literature and the director in film
studies). I want to issue a
challenge. Consider record
production as a particularly vivid instance of what Jacques Derrida called grammatology (“the science of writing”),
as an emerging way of thinking “that is faithful and attentive to the
ineluctable world of the future which proclaims itself at present” (Of Grammatology: 4).
Lacasse, Serge & Côté, Gérald Université
Laval, Québec
Revisiting La Bolduc: Remixing as Phonographic Performance
In the spring of
2009, I heard a remarkable remix of Nat King Cole’s “Lush Life” (originally recorded
in 1949) by hip hop producer Cee-Lo Green featured in the compilation album Re:Generations
(2009). The idea of building a contemporary phonographic discourse out of
historical recordings was inspiring: that summer I produced a remix of La
Bolduc’s “Ça va venir découragez-vous pas” (originally recorded in December
1930), one of the biggest hits in French Canada before the 1950s. Not only did
the remix enjoy rather successful airplay throughout the province, but it also
initiated a 4-year long research project funded by le Fonds de recherche sur la
société et la culture (FQRSC, 2010-2014).
The paper will
start with a presentation of the research project entitled “Remixer la chanson
québécoise,” whose main objective is the launch of an album in 2014 featuring
remixes of popular Quebec songs recorded prior to 1950. Rather than consisting
in an exclusively “solo” approach, the project aims to gather a team of 10-12
remixers, as well as a group of musicologists and an ethnographers. Indeed, the
project will explore a number of possible creative processes. The participants
will be subjected to ethnographic observations (video, interviews, meetings,
etc.) during the project. The aim of this approach is to draw relations between
the creative process, the musical material produced by the remixers, as well as
the ideological issues and motivations. Morevoer, musicological research will
allow us to enrich the project with a detailed booklet describing the making of
the album as well as the historical grounds on which the project was based.
MacFarlane, Thomas The
Steinhardt School, NYU
A Mosaic Approach to Multi-track Recordings,
In the analysis of
multi-track recordings tradition dictates the use of conventional
methods dependent on the printed score. Developed in the wake of alphabetic writing
and print, these methods provide a high degree of empirical verifiability.
However, as with alphabetic writing and print, which abstract from human
speech, a printed score abstracts from musical sound. The structural elements
in a score are not sounds, but symbols for sounds. Thus, a conventional analysis of a printed score is not an analysis
of musical sound; rather, it is an analysis of the abstract symbols for musical
sound.
Multi-track
recordings have created a unique experience for the modern composer in that
they facilitate the perception and
manipulation of musical sound without the use of intermediary symbols. They also allow for the manipulation of sound-space,
which William Moylan describes as the “Perceived Performance Environment.” Thus,
they facilitate an engagement of sound (figure) and space (ground), as well as their dynamic interplay. Since
conventional methods of musical analysis are
incapable of accessing this interplay, an alternate approach is needed.
The following
discussion proposes a mosaic approach that is intended to meet the recorded
work on its own terms. This approach will
consist of three levels: 1) Organization of Recorded Sound, 2) Phenomenology of
Recorded Sound, and 3) Interpretation of Recorded Sound. Guided by the ideas of
Marshall McLuhan and William Moylan, the mosaic approach is intended as a
possible starting point for inquiry into the poetics of recorded sound.
Marino, Alexandre & Iazzetta, Fernando Universidade
de São Paulo
Circuit Bending and the DIY Culture
The present article intends to
inscribe Circuit Bending in the Do it Yourself (DIY) Culture and analyze the
anti-consumerism, rebelliousness, and creativity aspect of this kind of
culture.
DIY stands for any assemblage,
modification, creation and/or repair of objects without recurring to
professionals. This type of culture is seen in the radio amateurs of the
1920´s, afterwards, in the pirate radios of 1960’s, in the punk aesthetics of
the 1970’s, getting stronger in the 1980’s with lo-cost electronic equipments,
in the 1990’s with the rave culture and the beginning of the netlabel
movement, getting to the XXI century with the Internet becoming a vast net of
interchange of information, amplifying the amount of adepts in a variety of fields:
from the indoor cultivation of herbs, to textile products, craft such as
knitting and crocheting, to electronic projects of many kinds, as seen on the
article Rise of the Expert Amateur: DIY Projects, Communities, and Cultures by
Stacey Kuznetsov and Eric Paulos.
Circuit Bending is a type of
artistic creation based on two different strategies: (1) hardware hacking,
which stands for opening electronic apparatus and short-circuiting them in
order to extract sounds or images not intended to exist; (2) the creation of
simple electronic circuits to generate sounds or images in a lo-fi aesthetics
and with a great amount of interactivity. Both practices are clearly inscribed
in the DIY culture. In the first case, the Bender is invited - even not
understanding what is going on in the circuit - to explore, experiment, and try
to extract something interesting in that. In the second case, the circuit is
assembled by the Bender in his own fashion (for instance the famous Atari Punk
Console).
The main goal of this article is
to show the subversive status of this kind of culture, using the specific
Circuit Bending case. As seen on Juan Ignácio Gallego Perez: “Briefly, DIY
stands for three states: one ideological/political, a rebellion against the
hierarchic order; other industrial, searching for new ways of distribution
outside the mass culture, creating autonomous nets of production and
distribution; and the other aesthetical, in a search for the sounds that
interests me as individual and as subcultural group”. (2009, pg. 281) Seen by
this prism, the DIY subverts the hegemonic “distribution of the sensible”
(RANCIÈRE, 2009), achieving what Jacques Attali, in the late 1970’s, called the
“age of composition”, where creators are enticed to produce their own
aesthetics.
McIntyre, Phillip & Morey, Justin
Newcastle (NSW) & Leeds Metropolitan Universities
Using the Tools and Techniques of Sampling in the Creative Practice of
Record Producers in Australia and Britain
Sampling in
music production occurs in many genres of popular music, although what
literature there is tends to concentrate on US hip-hop (e.g. Schloss 2004,
McLeod 2005, Chang 2009). In an endeavour to contribute to a comprehensive
understanding of sampling practice this paper will investigate how record
producers working in Australia and Britain use the tools and techniques of
sampling in their daily creative practice in the
studio, what these samples mean to them and what they intend to
communicate by their use. The analysis will be theoretically framed using the
systems model of creativity, as developed by Mihaly Csikszentmihalyi (1988,
1997 & 1999), to locate sampling practice and through which to indicate how
different pressures within the system have led to different modes of creative
practice. It will give consideration to the relationship between the
development of sampling tools and sampling practice, the influence of copyright
on creative choices and the extent to which the idea of the recording studio
has been redefined by digital sampling technology. In doing this it will
consider the extent to which questions of authorship and authenticity can be
seen to operate differently within sample-based (or sample-using) music
production compared to more traditional forms of popular music composition.
McIntyre, Phillip & Thompson, Paul
Newcastle (NSW) & Leeds Metropolitan Universities
Performing Creativity: Paul McCartney's Practice in the Recording
Studio
Motivation
and inspiration are critical aspects of creative practice in the recording
studio, however, this practice is often confused with a romantic process that
is considered both mystical and metaphysical. This case study considers Paul
McCartney, a figure often viewed romantically as a ‘genius’ in the recording
studio.
Evidence is
presented to show that the process of record production, as exemplified by this
performer, can be seen as a more considered judicious set of procedures that
stem from a dynamic system of interactions of personnel in the recording studio
(artists and engineers) involving the social dynamics and power relationships
that function on a larger scale than that of the single individual. This view
moves well beyond conceptualising aspects of the creative process in the
recording studio as inexplicable.
McCartney’s experiences of music listening,
collaborative performance and composition and how they all contributed to his
outstanding works in the studio, his musical direction and in particular his
little recognised role as a record producer are considered through the
application of the systems model of creativity (Csikszentmihalyi 1988, 1997
& 1999). Evidence gathered from current literature, case studies,
interviews, biographies and autobiographies are used to illustrate how
McCartney’s collaborative and creative endeavours in the recording studio can
be seen to stand in opposition to the inspirationalist, Romantic view of
creativity.
McNally, Kirk University
of Victoria
Vancouver Rocks (and Rolls with it) An insider’s look at how
Vancouver’s Warehouse Studios has kept up with the changing tides of popular
music recording
In 1972 Geoff
Turner masterminded the opening of Little Mountain Sound Studios in Vancouver,
Canada. This studio would put
Vancouver firmly on the rock ‘n’ roll map, recording albums for artists such as
Aerosmith, Bon Jovi and Mötley Crue.
The studio would also factor prominently in the careers of music
producers Bob Rock and Bruce Fairbairn.
A homegrown artist by the name of Bryan Adams also recorded at Little
Mountain Sound Studios. It was
here that he met Ron “Obvious” Vermeulen, a house engineer who would eventually
design and build what is now the premiere recording studio in Canada, the
Warehouse Studios.
Warehouse
Studios officially opened in 1997 (having previously been housed in the
basement of a West Vancouver home) at about the same time Pro-Tools became
available in 24bit, 48-track systems.
Coincidentally, the launch of the studios pre-dates the arrival of
Napster by one year. Designed as a
traditional “big” room studio with start-up costs in the millions of dollars,
the Warehouse Studios provides a unique case study for analyzing the legitimacy
and/or necessity of such a studio given the contemporary world of audio
recording. The “pro-audio” world
has never been more accessible to newcomers with equipment of increasingly high
quality and relatively cheap entry fees.
A historical analysis of recording studios in Vancouver shows how market
factors and the shifting business model of record production parallels the growth
or decay of studios and how they have evolved to stay relevant as a resource to
producers, engineers and artists.
Using
interviews with the owner, designer, management and staff of the Warehouse
Studios, this paper will illustrate how a “big” studio was conceptualized and
built and how that same studio has negotiated the past fourteen years of the
music business. What changes, and
at what cost (equipment, staffing, alternate revenue streams) have been made to
keep in step with the changing world of music recording? Is the studio still a viable business
model? Do all “big” room studios
need a “big” pocket to stay in business?
Will this studio (and by extraction many other large studios around the
world) be working in the next five, ten or fifteen years?
Michailowsky, Alexei UNIRIO,
Rio De Janeiro
Ponte das Estrelas (1987): the making of the first Brazilian
digitally recorded live synthesizer album
Following the big commercial success
of the studio album Prisma (1985),
Brazilian keyboardist Cesar Camargo Mariano and his collective of musicians and
technicians carried on with the Prisma project
preparing a live album named Ponte das
estrelas where the initial proposition of a jazzy-flavored Brazilian
electronic music would be taken to a stage where the arrangements and the sound
itself would be the same both on record and stage. In a big qualitative leap
forwards, a temporary mobile studio has been set up specifically for the
project including two 24-track mixing boards and a PCM adaptor connected to
video cassette recorders for digital audio. On the stage, there was a new
keyboard rig with some fresh items like the Emulator II sampling keyboard and a
MIDI system centered on an IBM-compatible computer running the Octave Plateau
Voyetra II software sequencer. Recordings took place in São Paulo in July 1986,
and the album has been released by CBS in LP, cassette and CD the following
year.
From the reading of technical
articles, the interviewing of musicians and technicians involved and the
reading of studies of electronic music and place (for a better contextualization
of the music as Brazilian electronic music), this paper provides a
historiography of the Ponte das Estrelas recording
sessions and discusses the approaches of technological mediation for
performance and recording, as well as focusing on the studio usage.
Miller, Frances York
University, Toronto
21st Century Digital Girl: Reshaping a gendered recording
culture
If you were
to create a list of influential producers and engineers active in today’s music
industry the chances are that women would be notably absent. There are certainly some exceptions:
Missy Elliot, Linda Perry and Imogen Heap to name a few. Aside from these anomalies not much has
changed since the1950’s when Moon Record’s Cordell Jackson started work as the
first female producer and engineer of commercial music in America.
It is easy,
albeit a bit simplistic, to argue that women are not producing and engineering
in recording studios because they do not want to be. The question is, why not? Using primary interview-based research, I argue that a woman
interested in pursuing a career in the audio arts has a far more difficult
journey than her male counterpart.
She will likely face obstacles in her schooling, family life, and in the
studio environment itself that could discourage her from pursuing music
production as a career.
Additionally, this paper incorporates feminist theory as a means of
better understanding the underlying reasons for gender inequality in this
field. In particular, it seems
that the under-representation of women in music production curricula
perpetuates the appearance that a career in the audio arts is largely
unavailable to her.
As the music
industry changes so too can the role of women. Advances in technology have not only altered the way music
is consumed, but the way it is made.
The complicated outboard equipment once needed to craft the sounds of a
commercial recording can now be almost entirely contained in a home computer. As a result, recording has become far
more accessible to amateurs and professionals alike.
In Producing Pop: Culture and Conflict in the
Popular Music Industry (1992) Keith Negus argues that this shift out of the
male-dominated studio space into a home space has the potential to change the
way the production of music has been gendered. Even with these technological advancements much can still be
done to encourage women to enter this traditionally male-dominated field; so
that they can more easily leave their creative mark on record, bringing a new
perspective to a currently gendered part of music’s indelible history.
Mooney, James University
of Leeds
Frameworks and Affordances: Understanding the Tools of Record
Production
In this paper I will present the ‘frameworks
and affordances’ model, a simple ‘all-purpose’ model that conceptualizes the
mechanisms underlying the relationship between the tools of record production
and the production outcomes.
The tools used to produce music have a
direct and tangible influence upon the resulting music. Whatever those tools
might be—software or hardware; recording, editing and synthesis technologies;
analog and digital signal processing devices; even acoustic instruments—they
will, unavoidably, make themselves known in the musical output.
Building upon existing theory (see
references), the essence of the frameworks and affordances model is that the
tools of record production—the ‘frameworks’—are viewed in terms of what they
allow us to do—their ‘affordances’. Consider magnetic tape—the physical tape
itself: it is linear; it can be cut up into sections and joined together again;
it can be moved past playback heads at different speeds, forwards or backwards.
Those are the affordances. When we hear the tape loops in The Beatles’
‘Revolution No. 9’, or the reversed piano note with the attack cut off in a
piece of early electronic music, we can effectively ‘hear’ the affordances of
the tape medium. The tape—as one of the frameworks of production—has made
itself audible in the music.
So it is, I will argue, will all of the
tools of music production, though the obviousness of the results varies
dramatically from case to case. I will present a number of contemporary and
historical musical examples encompassing both software and hardware scenarios,
including:
· The influence user interface paradigms such
as the mixing-desk fader on music production in hardware and (since it tends to
be emulated there) software platforms; how this is related to the ubiquitous
computer mouse;
· The interaction of multiple frameworks in
ensemble performance and the influence of the studio itself, with its
constituent frameworks;
· The carrying over of ‘redundant’ affordances
in new frameworks through the mechanism of cultural inertia (‘Why does a
digital mixer have faders?’, ‘Why does software have pretend faders?!’);
I will conclude by summarizing how the
frameworks and affordances model can be usefully employed in the practice,
education and analysis of recorded sound.
Moore, Austin University
of Huddersfield
All Buttons In-The 1176 as a Production Tool in Electronic Dance Music
This paper
investigates the creative use of compression in Popular music , with a
particular focus on Electronic Dance Music (EDM.)
The
compressor, originally developed, as a means to automatically control
fluctuations in level, was designed to react and work as transparently as
possible. However when abused and pushed into over-compression the compressor
can “pump” and “slam” the source audio in a sonically pleasing way.
Many
different compressor designs exist but the Urei/Universal Audio 1176 with its
FET circuit has been the most revered and creatively manipulated compressor to
date. Bill Putnman introduced this
classic design in 1968 and it was the first peak limiter based around a
transistor circuit. Many engineers attribute its famous sound to the FET circuit
and also to the input and output transformers. Since its release the 1176 has
been through many revisions and is a studio stable today.
The first
part of this paper will seek to measure why exactly this compressor is so
widely used. What is it about its sonic signature that producers like? When
does it work well? Why? When does it not work so well? Why?
Despite the attractive convenience of
digital software plugins, analogue recording retains an adherence amongst
engineers and producers because of so-called indefinable elements added to the
audio signal by the characteristics and artefacts of particular equipment. The
1176 is one unit that is claimed to function better in its hardware form.
Producers and engineers often claim that the saturation from driving the input
and output transformers and quick attack and release times are the most
difficult to accurately emulate in software.
Given that
the significant majority of EDM producers work inside the box a comparative
analysis will be undertaken between software UAD 1176, Waves CLA 1176 blackface
edition and a modern hardware UA 1176. This testing will involve hard analysis
of the devices using audio and test tones along with relevant audio samples to
measure the response of the detection units and the harmonic distortion create.
A series of critical listening tests will also be conducted to ascertain
whether the end user can hear (or feel) the difference between the software and
hardware version.
Morrow, Guy Macquarie
University, NSW
Creative Conflict in a Nashville Studio: A Case Study of Boy & Bear
This paper will use Sawyer’s (2007) notion of group flow in a case
study concerning Australian band Boy & Bear’s debut album recording
sessions at Blackbird studios in Nashville, USA that took place in April 2011.
This album was produced by 10 time Grammy award winner Joe Chiccarelli (My Morning
Jacket, The Shins, Elton John, U2, Beck, Frank Zappa, The White Stripes, Young
the Giant, The Strokes). Boy & Bear is signed to Universal Motown US
(Island AU, Mercury UK). This case study will explore the social
dynamics and power relationships of the studio environment and how these
dynamics and relationships affect levels of motivation and inspiration in the
studio.
I co-manage Boy & Bear and therefore this paper uses
a participant-observer method of research, a tradition that is well established
in qualitative research practices. Such
an auto-ethnography will be used in conjunction with ethnographic research interviews
that I conducted (Greene and Porcello,
2005). In assuming a participant ‘non
autonomous’ (Titon, 1997: 99) role
in the processes of record production, this
paper will use an interaction model (Shelemay, 1997:
197). In this context, my own immersion in the
project is required and therefore my ‘shadow’
will be cast here (Macionis and Plummer, 2005: Rice,
1997).
This paper will specifically explore the issue of
conflict in the studio. Before the people participating in a recording session
can move into group flow, the members have to share tacit knowledge and
demonstrate comparable skill levels. However according to Sawyer (2007), if the
group members are too familiar with each other, interaction is no longer
challenging and group flow fades away (71). For Sawyer, only by introducing
diversity can we avoid the groupthink that results from too much conformity;
diversity makes teams more creative because the friction that results from
multiple opinions drives the team to more original and more complex work.
Conflict keeps the group from falling into the groupthink trap, though conflict
is difficult to manage productively because it can easily spiral into
destructive interpersonal attacks that interfere with creativity.
Before Boy & Bear went into the studio to record
with Joe Chiccarelli, numerous press articles were published stating that while
The Strokes had started working with Chiccarelli at Avatar Studios in New
York in 2010, there was so much conflict and frustration in the studio that the
band and producer parted ways and The Strokes recorded the rest of their album
with engineer Gus Oberg at a converted farmhouse in Upstate New York 1 This led to anxiety regarding the Boy
& Bear sessions at Blackbird studios in Nashville concerning whether there
would be conflict between the band and Chiccarelli, and if there was, whether
this conflict would be creative or destructive. Through this case study, this
paper will argue that diversity enhances
performance only when group flow factors are present, including some degree of
shared knowledge; a culture of close listening and open communications; a focus
on well-defined goals; autonomy, fairness and equal participation (Sawyer,
2007: 71).
1. http://www.rollingstone.com/music/news/the-return-of-the-strokes-inside-the-fractious-sessions-for-their-fourth-album-20110118 Accessed 28.4.11.
Mynett, Mark University
of Huddersfield
Achieving Intelligibility whilst maintaining Heaviness when mixing the
Contemporary Metal Music genre
Characteristics of the contemporary metal genre are the
complexity, intensity and energy of performance, combined with the depth and
density of the tones involved. These characteristics present numerous problems
when striving to achieve intelligibility and heaviness, which are principal
mixing objectives required for this genres production.
Definition and intelligibility are often considered to be similar in
meaning, but can be distinguished from each other. The term definition refers
to what it is about a single sound that makes it easy to perceive and
understand. In other words, what are the characteristics that a sound source
contains that will allow it to be distinct and decipherable? Whilst definition
contributes to intelligibility, intelligibility refers to the ease of
perception and understanding of a particular instrument or sound source within
the context of the mix as a whole. As Izhaki (2008, p.5) states
“Intelligibility is the most elementary requirement of sonic quality” and this
statement has particular relevance to the contemporary metal genre. Here, it is
essential that the clarity and high level of precision of the often-intense
performances, for example fast double-kick drum patterns, be retained. An
additional challenge to retaining intelligibility for the genre is the density
of the tones used, typically involving down-tuning and layered rhythm guitars.
Heaviness is
a term frequently used to describe the sonic quality and power generally
associated with the low and low-mid frequencies required of the metal genre’s
production. It mostly relates to the timbre, frequency content and frequency
balance of the kick drum, bass and rhythm guitars both in isolation and when
combined in the context of the overall mix. Additionally, heaviness can relate
to the performance attributes of these instruments, as well as their dynamic
range. In striving for a ‘heavy’ mix, many producers will excessively amplify
incorrect low-end frequencies, resulting in an uncontrolled, boomy and poorly
defined mix. Alternatively, a mix with a deficiency of the correct bass
frequencies will sound thin and lack impact. The foundation to getting the
heaviness of a contemporary metal mix right is by creating a very specific
place and space for each sound source to sit and breathe.
This paper
focuses on the production of intelligibility and heaviness through the use of
equalisation and dynamic processing when mixing the contemporary metal genre.
Techniques for achieving these aims will be presented, they include; essential
corrective and creative EQ principles, approaches to avoid frequency
accumulation and intelligent EQ techniques to minimise frequency masking
between instruments, such as mirrored EQ; series and parallel compression
techniques to control volume fluctuations to maximize instrument mix levels,
and side-chain gating and side-chain compression techniques to increase
intelligibility of essential elements of the mix.
This paper
will investigate these techniques by analysing several
professional productions from the contemporary metal music genre. The analysis
will be facilitated by full access to the multi-track recordings and their
final mix settings.
This
paper will reflect the first author’s ten years experience producing within the
metal genre, including releases through Sony and Universal. He has worked with
the likes of Colin Richardson, Andy Sneap and recently collaborated on a number
of projects with Swedish producer Jens Bogren.
Orose, Jonathan The
Art Institute of Philadelphia
The Perception of Reality of Unreal Performances: An Experiment in
Dynamics
Discussions
of “Feel” and “Groove” pervade the recording industry in both acoustic and
electronic mediums, with often very little hard evidence as to of what creates
these “realities” in music performance. A recent study discounted the effects
of tempo on perceived emotion in music, 1 suggesting that musical
dynamics played a more important role in the listener’s determination of
emotion. This provides the impetus for a line of inquiry into how the dynamic
process of human music-making can sway a listener’s perception of reality in
unreal mediums. While it is often suggested that slight tempo variations, and
“Playing behind the beat,” are a characteristic and hallmark of a human
performance, this experiment attempts to show that temporal characteristics
might not play as significant a role in the perception of “Feel” and Groove” as
thought in the electronic medium. The fact that music-making, even the
production of speech for that matter, is a dynamic process in which the
performers, or orators, do not hit a single snare drum, or speak the same word,
exactly the same way every time (let alone when using two hands) demands that
an inquiry be opened into the role of the moment-to-moment dynamic changes of
music-making and how they affect perceived reality. Being that so much record
production is wholly dependent on the electronic medium, this paper seeks to
determine what role dynamics play in the human perception of reality as relates
to purely rhythmic stimuli in this medium. This research will provide insight
as to how subtle dynamic variations within simple and complex rhythmic stimuli,
created using a general MIDI drum patch, effect a listener’s perception of
reality. The stimuli include standard rock, Afro-Cuban, and linear drum beats,
as well as complex multi-layered percussion beats drawn from African, Persian,
and Latin American sources. Four sequences for each stimulus have been created
with varying degrees of MIDI note velocity variations for presentation to
experimental subjects—one with all velocities equal, one with random velocity
variation of +/- 10, one with velocity randomization of +/- 20, and one with
velocity randomization of +/- 30. Each sequence will be judged subjectively on
the basis of realism (i.e.-which sounds closest to being performed by a “real”
performer). It is hypothesized that the results should show what degree of
velocity/dynamic randomization in electronic drum beats is necessary to create
the perception of real performance in the listener. The collected data will
serve as the basis for future research in this emergent area of record
production.
1. Kamenetsky, Stuart B.,
David B. Hill, and Sandra E. Trehaub, “Effect of Tempo and Dynamics on the
Perception of Emotion in Music,” Psychology
of Music, October 1997, 25: pp. 149-160.
Peoples, Curtis Texas
Tech University
Cornerstone of the Crossroads: Preserving the History of Don Caldwell
Studios
This paper is
a case study that will discuss the history of Don Caldwell Studios in Lubbock,
Texas, and the efforts made to preserve the collection at the Crossroads Music
Archive at Texas Tech University.
The
Crossroads Music Archive began in December 1999 when Brazos Studios closed its
doors at 1214 Avenue Q—the original Don Caldwell Studios location. At the location was a thirty-year
collection of Caldwell Studio masters.
When the studio closed, I was working in another archive at Texas Tech
and learned that all of the original master tapes were moved to various
locations that were not conducive to long term, or short-term storage for audio
materials. As a former employee of
Caldwell Studios, I was familiar with the tape collection and knew the
importance of preserving this invaluable anthology of West Texas music. Thus, I conceived an idea of a music
archive in the Southwest Collection at Texas Tech. After several meetings between the interested parties, they
agreed to move the tape collection to the Southwest Collection for
protection. About a year later, I
joined the Southwest Collection as a music archivist and initiated the Crossroads
Music Archive, with the Caldwell Collection serving as the cornerstone.
The Don
Caldwell collection is comprised of many genres. The collection contains primarily analog tape, numbering
approximately 4650. The analog
collection consists of two-inch multi-track tapes, one-inch multi-track tapes,
and quarter-inch master tapes. The
tapes are in danger of being lost and the goal is to transfer and preserve the
master recordings. Many of the
tapes exhibit hydrolysis—also known as sticky shed syndrome—a problem inherent
in much of the magnetic tape from the 1970s and 1980s, when most of Caldwell
recordings were made.
The
Crossroads Music Archive considered outsourcing the tape transfers, but decided
instead to conduct the transfers in-house. The main reason for the decision is that we can work closely
with Don Caldwell and other engineers who worked on many of the projects to
gather as much metadata about the tapes as possible. In order to transfer the tapes, the Crossroads Music Archive
received grants to purchase some of the needed equipment to preserve the
recordings. Soon, the transfer
process of the quarter-inch masters will begin. Further, there are plans to bring the studio’s business
records to the Crossroads Music Archive for processing and long-term
storage. Don Caldwell Studios is
an important regional studio whose history will be preserved in totality.
Roy, Sobroto Pune
University, India
The Recording Process of Raga Singing
Recording of
singing raga involves at least four sets of physical entities; the
music-musician-musical instrument set, a listener-singer set, a set of
machine-operator, a space-time set with variedly controlled set of conditions
depending upon the technology being used. The phenomenal perceptive entity
here, regulates machines. This will largely decide the quality of
recording. But this will happen
when an abstract set of interactions between all these physical and phenomenal
sets is active and efficient. The
efficiency of this set depends upon skills and experience; experience in
handling equipment and the manner in which quality of singing for recording is
experienced with respect to the ultimate user’s taste. Therefore, the second
type of experience is that of the listener-performer set upon which the quality
of music produced will be heavily dependent, given that there is no
manipulation in sound. The paper sees this process in the context of raga vocal
music recording. Here, the abstract set gets more abstract because while raga
is easily recognisable, there is no way one can predict audience response
because of the high dependence on extempore improvisation. To reduce this
uncertainty more and more formulaic singing is happening at the cost of
extempore improvisation. Recording
of raga music in a performance platform is also ridden with the same problem,
albeit in lesser proportion. In fact, we today are used to highly predictable
raga performances. This is against the grain of raga music. I first collect
relevant data through validated questionnaires and analyse through qualitative
research of raga singing. I propose that analysis be informed by humanistic
psychology because in the case of raga, certain meta-needs are more significant
than acoustic needs. The theory behind the research will be presented at the
conference.
Schaefer, Peter Marymount
Manhatten College
Studio Master Quality,' Lossless Audio, and Changing Notions of
Fidelity
This theoretical
paper addresses the conference theme of "Hardware versus Software" by
examining a consequence of the introduction of computers into the recording
process. The paper argues that
music stored on certain audio file formats are marketed in ways that reflect a
changing notion of fidelity.
Online retailers use terms such as “studio master quality” to refer to
software formats that preserve large amounts of data from the studio sessions.
The current format of choice for online music distribution is a lossy audio
file, such as the mp3 or Apple’s proprietary codec called AAC. However,
lossless audio formats, those that compress sound files without discarding
data, are increasing in availability.
Lossless audio files allow music to be essentially the same as the music
created in the studio. This
essential similarity results from the ability to download the same data as it
exists on the studio computer. Rather than positioning a product as closer to
an original “live” event, the fidelity of these lossless files with studio
master quality are marketed as being identical to the studio master. In this
regard, the marketing aligns with some of the claims made in relation to Super
Audio CDs or DVD-Audio formats. Now that the vast majority of recording studios
dispense with analog recording technology entirely, what the consumer can now
download is a perfect copy of what results from the studio sessions. The
original, cast in terms of the studio tapes, reflects a change in the way
recording occurs. In an era marked by postproduction effects like Auto-Tune,
fidelity to a live event no longer has the same marketing pull. The components
of the sign have therefore shifted. The marketing for “studio quality” lossless
files no longer refers to a live performance but rather the original data as it
might appear as a waveform in a ProTools window, for example. Whether the added
value provided by a lack of data loss has as its referent an original live
recording or the original studio master, the aesthetic claims reflect an
ideology of sound quality that the discerning fan would naturally want to
purchase the best quality available.
Seay, Toby Drexel
University
Capturing That Philadelphia Sound: A Technical Exploration of Sigma
Sound Studios
Sigma Sound
Studios was founded in 1968 by Joe Tarsia and was the site of most major record
production originating from Philadelphia, PA during the 1970’s and 1980’s. As a
creative environment, Sigma was instrumental in the production of “Philadelphia
Soul” music. While larger markets
such as London, New York or Los Angeles have a plethora of recording facilities
influencing music production, the recording facilities in smaller markets such
as Philadelphia, Detroit and Muscle Shoals can have a greater influence in
developing an identifiable sonic character. The musical output from these
cities are often associated with their pool of musicians, such as M.F.S.B., The
Funk Brothers and The Swampers. However, the creative and technical environment
provides it’s own impact on each city’s identifiable sonic character. Such is
the influence of Sigma Sound Studios on record production in Philadelphia.
Using
materials from the Sigma Collection in the Drexel University Audio Archives and
exclusive interviews with Joe Tarsia, this paper will describe the technical
design that shaped Sigma’s environment, recording and mixing techniques used
and developed by Joe Tarsia and how this environment and these techniques supported
the creative musical community.
This presentation will use selected recordings to represent the
technical aspects of the Sigma Sound Studio’s creative environment.
Slater, Mark & Martin, Adam University
of Hull
Reconceptualising the studio: the social, spatial and temporal effects
of miniaturization, mobilization and democratization of music technologies
The studio is
a mythical place. Paul Clarke invokes the magical and mysterious in his
descriptions of Hendrix’s creativity: ‘The studio became “Jimi’s workshop. The
endless timeless space”’ where he would ‘mediate between order and disorder’ in
an ancient and alchemistic sense. 1 Chris Gibson grounds
the studio as an ‘iconic [space] of music in the city’ and acknowledges
that ‘recording studios are mythologized more than other stages and spaces of
production’. 2 The fabric of the studio symbolises toil, art,
inspiration, luring artists in search of the perfect reification of their
ideas. But just as
the cost, size, availability and functionality of technology
reaches a stage that significantly expands the scope for
experiencing and unravelling the materials and practices of music production, the
very proliferation of this technology undermines any stable notion of what the
studio might be and challenges established ideas of the where, when and who of
studio creativity. The processing power needed to facilitate sonic creativity
can be held in the palm of the hand, so the idea of ‘the studio’ is (once
again) in flux – ways of exploring the effects of this shift need to be
established.
Based on the social anthropology of Bruno Latour 3
and the relational aesthetics espoused by Georgina Born, 4 we
reconfigure the studio as a ‘locus of creative activity’. The model we propose,
derived from realist experimentalism, plots the position and relations of all
necessary actors (human and non-human) required for a locus of creative
activity to coalesce. The contemporary recording studio can no
longer be safely defined as a particular
room,
nor
by the presence of particular technologies. Instead, it
must be understood as a more dynamic place, potentially occupying a position
somewhere between the ‘traditional’ physical/architectural form and a
transient/temporary moment (in the hotel room
5, or on the train 6) that
points to the possibility of an increasingly dispersed, distributed mode of
creativity. The idea of creativity as a unitary
process is seriously challenged by the possibility of any space functioning as a
studio with the right configuration of
technologies, actions and intentions. We
discuss the implications of miniaturized and mobilized technologies via an
exploration of the changes in the temporal and spatial dimensions of
creativity: temporal in terms of the proliferation of music ‘rendered liquid as
code’ 7 and spatial in terms of the emancipation of
geographic (and therefore sonic) place that digital technology allows.
The
means of enacting musical creativity will continue to diversify,
fragment, fracture, proliferate and reconfigure. In this paper, we propose a
critical framework and explore some of its effects and implications as a step
towards applying the model in future empirical studies of emerging approaches
to creativity.
1. Clarke, P.
(1983). ‘“A magic science”: rock music as a recording art’, in Popular Music, vol. 3.
2. Gibson, C.
(2005). ‘Recording studios: relational spaces of creativity in the city’, in Built Environment, vol. 31 no. 3.
3. Latour, B.
(1987). Science in action: how to follow
scientists and engineers through society. Milton Keynes: Open University
Press.
4. Born, G.
(2005). ‘On musical mediation: ontology, technology and creativity’, in Twentieth-Century Music, vol. 2 no. 1.
5. Albarn, D. (2010). Gorillaz
give away their new album made on an iPad Available at http://www.guardian.co.uk/music/2010/dec/25/damon-albarn-fall-gorillaz-ipad
[last accessed 23/04/2011]
6. Wahlforss, E. (2005). Soulhack,
see http://www.sonarkollektiv.com/releases/SK006CD
[last
accessed 26/04/2011]
7. Born, G. Ibid., pp. 14-16.
Stevenson, Alex Leeds
Metropolitan University
Apprenticeship learning models in university education
The relatively
recent amalgamation of recording technology into home computer systems has
broadened the access of music recording to the masses. Unlike in the recent
past, where music production students arrival at University would likely
introduce them to the recording studio environment for the first time, students
are arriving at University with a wealth of ‘self taught’ knowledge and
experience of recording and production based on ‘virtual’ studios on their
personal computers. With the design of Digital Audio Workstations allowing
unlimited flexibility, track counts and routing options, students are learning
techniques that may not transfer to the ‘real’ recording studio where physical
limitations of analogue signal paths need to be addressed.
With the
evidence highlighting the current skills gap of graduates entering the music
industry (Creative and Cultural Skills,
2011) in conjunction with the decline in recording studios, there is a
strong argument for the responsibility of Higher Education to address the
skills gap for the future of the music industry.
This paper
aims to propose methodologies, which incorporate principles of apprenticeship
learning models (Rudd et al, 2008) to
the teaching of studio practice within University education to address the
skills gaps identified through the utilisation of modern technology. These
methodologies will aim to address the issue of false knowledge of current
students through the incorporation of myth busting practices.
Strachan, Rob University
of Liverpool
Flow and the machine: creativity, technology and process amongst electronic
producer/musicians
This paper
examines the relationship between digital technologies and creativity amongst
digital musicians/producers working across various types of electronic music.
Using the work of Latour (2005) as a theoretical starting point it suggests
that the creative process has to be understood within a techno/social network
in which both human and non-human actors have agency. It argues that the affordances and
interfaces of DAW technologies have served to reorder patterns of musical
thought for a significant caucus of these practitioners, leading to distinct
modalities of creativity. Nevertheless, these modalities are always mediated
through the social, commercial and generic trajectories of the individual and
their relationship to distinct institutional strictures. In order to draw out
this intersection it uses interview material with prominent electronic
musician/producers such as Matthew Herbert, Shackleton, Alva Noto and Chris
Watson to examine how creativity is experienced by the individual.
Strauss, Konrad Indiana
University Jacobs School of Music
Building an Audio Curriculum for the 21st century
Traditionally
audio engineers learned their craft through an apprenticeship system, learning
on the job by observing and assisting skilled engineers. The time honored
tradition of starting at the bottom and working your way up, learning as you
go, has served several generations of engineers very well. But today the
industry is vastly different than it was even 15 years ago. Production
budgets
have been cut, major recording facilities are closing their doors, and
recording engineers are losing their jobs right and left; yet at the same time
the explosion of new media, the internet, and computer applications have
created countless new opportunities in the audio production field.
Additionally, the development of new technologies related to audio recording
and media delivery has accelerated at a mind-boggling rate making it
increasingly difficult to stay abreast of current trends in the industry.
Today, engineers are looking to educational programs to learn their craft;
indeed, while education used to be looked upon with suspicion by industry
professionals, a degree in production is now considered to be an entry-level
qualification. Even seasoned engineers are seeking education to enhance and
update their production skills. The challenge for the educator of today, is to
create a viable curriculum that will prepare students for the reality of the 21st
century job market yet find a way to incorporate the best of the apprenticeship
system: learning through hands-on practice and observing skilled practitioners.
This paper
will explore the numerous challenges facing audio educators in building an
effective curriculum. It will outline degree options, from simple certificates
to PhD programs and discuss the challenges associated with teaching audio
production in an academic environment: identifying core skills and
competencies, finding qualified faculty, creating teachable production
opportunities, integrating current and emerging technologies and production
techniques, assessing student performance, creating a research agenda, the role
of music, electronics, and acoustics; the importance of related media fields
such as video and computer science, and the teaching of interpersonal skills
necessary to work in the field of audio production.
Tabron, Chris New
York University
The Glass: Technology as Embodied Discourse in hip hop engineering
In the modern
recording studio, “the glass” has typically been the structure and metaphor
dividing technicians (in the control room) and musicians (in the live
room). However, during the
mid-to-late 80’s, as the production of hip hop music moved into the studio, the
relationships between bodies and spaces were renegotiated. Since most
instrumentation was derived from pre-recorded sources or electronic drum
machines, there was no longer a need to isolate “bleed” between musician and
engineer. Hip hop musicians came into the control room from the start of the
process, connecting their sequencers, turntables, and other electronic
equipment directly into the recording console. This greatly changed the dynamic
between the engineer and artist as well as blurred the lines between performer
and technician.
This
relationship inside of the control room is exemplary of the discursive roles
technology has had in popular culture. As collaborators, the engineer and
producer changed the sonic spectrum of hip hop music, creating a deep low end
and polished top end that is now emblematic of the genre. This paper explores the creation of
this signature sound for artists like A Tribe Called Quest and The Notorious
B.I.G. as well as the tripartite manner in which it impacted black bodies: 1)
through changing the structural stratification that previously existed in the
recording studio that sequestered engineers from producers, unifying performing
and technical bodies, 2) through changing the sonic imprint of hip hop music
and thus how audiences moved to the music, and 3) through creating a sound that
could allow for easy portability into various sonic and social spaces.
Taillander, Cyrille Drexel
University
Teaching Production: First science, then art
Careers
are earned by consistently delivering the best work under any circumstance,
faster than anyone, with a smile. As technology expands in capability and
shrinks in size, the modern producer faces endless options and submenus.
Today's audio professional needs to know the origins of recording techniques to
be able to do the work, problem-solve, and eventually innovate. By
presenting two recent endeavors, an all-analog workshop and a Skype-facilitated
production master class, this talk will explore how the disciplined,
collaborative environment of the University can be well-suited to the teaching
and learning of audio production.
Thorley, Mark Coventry
University
An audience in the studio – the effect of audience investment and
participation on creation, performance, recording and production
Before the era of recorded music, the performer and audience had a
direct connection principally because they sat in the same room. The Performer
could respond to audience interaction either immediately, or in the development
of new works to satisfy the audience. Similarly, the audience could show
appreciation enthusiastically, be non-committal or even ignore a performance.
As Eisenberg has stated, the advent of the phonograph meant “that [for the
performer] the audience is not there…[is] the flip side of the fact that, for
the listener, the performer is not there”. The era of Eisenberg's "Music
as a commodity" has therefore meant isolation between the performer and
their audience. The performer only gets the “delayed” response from the
audience through record sales, reviews and career success. The audience becomes
accustomed to waiting for new recordings, not quite knowing whether they will
satisfy their expectations.
Just as the adoption of new technology starting with the
Phonograph created this isolation, so too is new technology now breaking it
down. Developments in technology and social media communications now allow a
rejoining of the performer and their audience. Rather than waiting for a
performer's next creation, the audience can communicate with the artist, invest
financially in their projects and influence the composition, recording and
production processes.
Based on empirical research with
artists who have adopted the Artistshare model, this paper will examine the
implications of this radical rejoining of artist and audience. Artistshare
facilitates audience investment in artist projects, and in return, them being
involved in some way (from being present at recording sessions through to being
credited as Executive Producer). This change of relationship suggests a number
of issues which warrant examination. For example, what do Artistshare artists
anticipate to be the effect of involving audiences in their creative process?
What has been the effect of audience intervention on the creative and technical
processes? Is audience involvement motivational and inspirational or a
necessary evil to fund projects? Do those who invest more money deserve more
influence? How is the power balance between artist and audience managed - does
it shift with time, and does a more successful artist automatically have more
power in the relationship? Through the research findings, this paper aims to
answer these questions to establish the effect of audience investment
and participation on creation, performance, recording and production.
Vaccaro, Brandon Kent
State University
Towards a Recording Production Canon
Despite the rapid growth in education of audio and
recording production, little historical perspective is provided in many of
these programs. In most disciplines, theoretical and technical knowledge is
contrasted with history and aesthetic analysis. For example, a music student
must study music theory, musicology and history in addition to their
performance studies. One approach to this in audio and recording production would
be through the establishment repertoire study and analysis within existing
curricula. The practical considerations are examined in the example of the
Bachelor of Science in Music Technology at Kent State University, Stark.
Issues
that have been raised include the question of which works will be deemed worthy
of study and inclusion in a repertoire, which proves challenging for a number
of reasons. First, the matter of simply determining which works should be
included is a significant task in itself. Is commercial success and popularity
the key criteria, or are there other more important characteristics, like
aesthetics, impact on the art of recording production, musical criteria, etc?
Second, having selected the works for inclusion, there is a further question of
how one might parse and arrange those items. Finally, after the material has
been selected and ordered, the repertoire must be continually reexamined to
challenge its merits. Issues such as stylistic diversity, national biases,
technical challenges, and practical implementation are considered.
Walther-Hansen, Mads University
of Copenhagen
Depth and distance – Staging sounds horizontally
The depth of phonographic recordings
is most often defined in terms of the perceived distance to sound sources. We
tend to speak about the location of sounds as if sounds ’belong’ to their
sources. However, depth is not necessarily connected to physical distance in
auditory experience. Sounds may seem nowhere or omnipresent still creating a
sense of depth.
This paper aims to explore the concept of ’depth’ in
relation to spatial staging of sounds in phonographic recordings. How is depth
perceived? What does sound engineers mean by depth? And how is depth created in
the recording studio? In most popular music recordings we will find a complex
combination of staging effects (Lacasse 2000) that often yields contradictory
cues to the horizontal location of sound sources in phonographic space.
Among scholars working with audio perception there are some
disagreement as to which parameters of sound are the most essential to
listeners’ estimation of the distance to sound sources. A decrease in intensity
is often seen as the most obvious cue to an increase in distance. Thus, for
many sound engineers the front-to-back placement of sounds is simply connected
to the use of dynamic faders, while others consider ratio of direct to
reverberant sound and change in spectral balance to be essential parameters. In
discussing these issues I will consider work by John W. Philbeck and Donald H.
Mershon (2002), who has shown that familiarity with the ’probable’ output power
of a source has a significant influence on the listener’s perception of
distance; Håkan Ekman and Jens Berg’s (2005) study on the concept of depth; and
Ulrik Schmidt’s (2011) work on the experience of ambient sounds.
Walzer, Dan Art
Institutes International of Minnesota
Teaching new media and audio production
As
traditional media outlets converge towards a fully integrated digital platform
on the Internet, the need to address these changes in an audio production
curriculum is essential. Capitalizing on the myriad of web-based portals
to simulate broadcast environments is both cost effective and an excellent tool
for building a comprehensive portfolio as students near graduation from the
academy.
By creating
class projects that teach the essential aspects of simple web design, video
blogging, podcasting and audio production, students are exposed to an eclectic
set of course competencies that foster creative thinking, entrepreneurship,
teamwork, and effective promotion at the same time. These media
competencies are reinforced with general education courses so as to maximize
the cross pollination between departments in a university. By
incorporating this comprehensive approach, students are better served in
keeping up with the demands of a changing media landscape.
This paper
focuses on the effective integration of both Weebly and Go Daddy.com into an
audio production portfolio course while addressing the changing paradigm of new
media skills that are required to be successful in the job market today. We have introduced these concepts
in our portfolio courses at the Art Institutes International of Minnesota with
a great deal of success. The paper
will also explore effective class projects that can be implemented earlier in
the student’s matriculation as well and how faculty can better serve students
in this fully integrated digital era.
Ward, Stephen Mercy
College, White Plains
Teaching Production: Pedagogy for Digging Deeper
Trade school
and baccalaureate audio arts programs typically focus on four areas:
- Fundamental theory of audio signals and acoustics
- How recording technology works
- Specific hardware and software tools used
- Practical techniques for using those tools.
Because there
is so much technical content to cover, many audio programs have little time
left for teaching the creative aspects of record production. Even when the
curriculum allows it, it is challenging to teach audio students creativity,
especially when students lack a strong background in music.
But is a
strong musical background necessary for teaching record production? While many
successful producers are very strong musically, there are also many producers
who have little musical training and yet possess an innate intuition about what
makes a great record. Clearly, techniques of record production can be learned
independently of musical training.
A second
challenge to teaching record production is the passive way that many young
adults hear music. In order for students get a deeper understanding of record
production, they must learn focused listening and analysis techniques. In this
workshop, I will present and demonstrate techniques I teach for narrative
analysis and identifying a record’s production goals.
A thorough narrative analysis of the lyrics can
reveal a great wealth of “backstory” that can be used to understand why certain
production decisions were made. Using a set of ten targeted questions (adapted
from Wayne Wadhams’s Inside the Hits),
students gain a fuller understanding of the characters within a song and any
changes that occur during the narrative. In turn, this understanding can drive
students’ own production decisions, such as whether to employ a key change,
double-tracking vocals, appropriate instrumentation, fadeouts, and so forth.
As students
become proficient in understanding song narrative, they can move to
higher-order thinking about the meaning of the record itself (as opposed to the meaning of the song’s lyrics).
Records are made with certain goals in mind and those goals often reflect the
strengths of the available materials and of the artist, as well as the arc of
the artist’s career. Through focused listening and discussion, students learn
to recognize common production goals, such as showcasing vocal or instrumental
virtuosity, creating a strong and danceable groove, identifying with a cause or
particular group of people, and focusing the attention on the narrative story.
Another useful technique is to compare and contrast two or three hit
versions of the same song, which allows an “apples-to-apples” comparison.
While the original and cover versions of a song contain similar or even
identical lyrical material (and therefore, similar narratives), the production
goals of each record typically vary widely. The original record might focus on
the story and conveying emotion, for example, while a cover version might focus
on showcasing vocal technique and creating a solid groove. By eliminating the
song as a variable, each record’s production goals are easier to see.
Watson, Erica Bob
Cole Conservatory of Music, California State University, Long Beach
Weinstein, Barak Audio
Engineer, Los Angeles
Listening Behind "Behind the Glass"
Recording
studios are often represented in films, with varying degrees of inaccuracy,
from artist and producer stereotypes, misrepresentation of technology and
recording techniques of the time, and how the glamorization makes the hard work
look easy. This presentation will
dissect how recording studios and their recorded tracks sound across three
genres: biopic (e.g., Walk the Line
and Ray), fictionalized band story (Rock Star and That Thing You Do!), and films not about music that include an
incidental scene in a studio (Brüno
and Boogie Nights). Audio and video excerpts from these and
other films will be presented.
Conclusions will be based on the differing academic and professional
backgrounds of the authors, one a musicologist and one an audio engineer, and
through a dialogue with the each other and the audience about the excerpts
presented.
Weinstein, Gregory University of Chicago
Mixing Messages: Performing Editions in the
Classical Recording Studio
Recording a
piece of classical music is a complicated process and requires the
contributions of a number of individuals: the producer and engineer
(recordists), the musicians, and administrative staff from a record label or
performing organization. While
they represent different interests in the studio, they all want to make a
record that is faithful to the composer’s intentions and that translates them
accurately through the recording medium.
However, in some instances, the composer’s intentions are unclear or the
work is problematic or incomplete.
When the musical work is not settled, the musicians and recordists
assume responsibility for interpreting and completing it through the use of the
recording studio and its technologies.
In this
paper, I draw on my ethnographic experiences in Britain’s classical music
recording studios. I will examine
two particular recording sessions in order to demonstrate the various ways that
musicians and recordists use the studio to address problematic aspects of a
musical work: first, a 2009 recording of Donizetti’s infrequently performed
opera Maria di Rohan; and second, a
2010 recording of Mahler’s unfinished Tenth Symphony. Performing these works in the studio posed unique
challenges, because the recordists and musicians needed to negotiate the thorny
questions of accuracy and authenticity in the scores while simultaneously
addressing the many musical and social issues typically present at a recording
session.
In both of
these cases, the musical scores were altered by consensus among those at the
sessions. I argue that the changes
they made to the printed editions, while relatively minor in the context of
these expansive works, represent a significant aspect of the creativity of the
recording process. Further, these
interpretive alterations resemble the types of performance decisions made by
musicians both today and in the past.
Indeed, although the changes to the scores at these sessions were always
made with an eye towards realizing the composer’s intentions through
performance—sometimes even in consultation with facsimiles of the autograph
manuscripts—I also believe that the medium of recording enables particular
interpretive choices that may not be viable in live performances. I will demonstrate how the individuals
in these two cases used the recording studio to solve perceived problems in the
editions of the works, including unclear notes, unusual harmonies, and
problematic orchestrations. As a result of the contingencies of the recording
process, the ultimate versions of these studio performances come to resemble,
and in many ways exceed, the standards and methods of musicology’s emphasis on
musical veracity and authenticity.
Whelan, Larry London
College of Music, UWL
The gender gap in music technology courses in the United Kingdom
It is a
well-known fact that courses combining music and technology tend to be male
dominated in terms of their student profile, whereas in ordinary music degrees
the gender balance is more equal; indeed on many music courses there is a
higher proportion of female than male students. There has been much research
and much written on broad issues of gender and technology: male and female
students have broadly equal access to computers and the internet, with cultural
stereotyping often cited as a significant reason for the gender bias in areas
attracting greater male interest such computer games and music technology.
However, in the modern age, there are clear reasons for technology to be of
interest to everybody interested in song writing and production, regardless of
gender, such is the ubiquity of laptops and sequencing software in contemporary
music.
But how much do
we know of the opinions, attitude, and outlook of students, and how they differ
across the sexes? This paper will examine these issues through the findings of
a qualitative survey of students in UK universities. The survey will consist of
interviews with students on a variety of courses combining music and technology
in three universities, on both BA and BSc undergraduate programmes, and
master's degrees. A range of questions will be asked to both female and male
students. What are their attitudes towards technology? How importantly are the
technological aspects of music creation and production viewed as opposed to
other angles, such as creativity, and traditional skills of musicianship,
composition and songwriting? What of their self-assessment of their abilities?
What are their career aspirations? And how well do they feel their courses are
serving them towards their goals? The opinions of staff, both male and female
will also be gathered.
From
this survey I hope to better understand students’ aims and aspirations from a
gender-based point of view, an understanding that should prove significant in
an increasingly "client-focused" future in UK higher education.
Williams, Alan University
of Massachusetts Lowell
Putting It On Display: The impact of visual information on control room
dynamics
Historically,
control rooms were the domain of recording engineers and producers, and the
technological operations conducted within those environments occurred in a
mysterious realm beyond the comprehension of most performers and musicians.
While much attention has been given to DAWs, specifically the radical
transformation that non-linear editing and other sonic processing have wrought
upon production and other recording practice, this paper examines the impact of
visual information resulting from computer monitor displays upon the
participants involved in the recording process.
Primarily
using ethnographic research methodology, my work identifies several shifts in
control room dynamics and studio hierarchies from the public broadcast of
previously restricted information. Technological processes illustrated by
visual representation serve to educate the inhabitants of the control room,
giving musicians greater insight into engineering techniques, mechanical
operation, and even the value of musical performances. Armed with this
information, untrained musicians begin to assume the roles of engineers and
producers, exercising a more technologically-informed agency. Furthermore,
graphical representations of sonic events both form and validate the valuation
of musical performance with critical assessments based on quantifiable
measurements of musical quality, rather than ephemeral judgments issued from
the producer on high.
Yet these
changes are not simply more evidence of a democratization of the recording
process. Visual representations of technological process require
interpretation, and software programs that create metaphors for what are in
essence computational operations, result in a varied level of
"understanding" – a case of a little knowledge becoming a dangerous
thing. This paper will document several instances of visually communicated
information used as a tool for acquiring and consolidating social power in the
recording studio, from the benign to the catastrophic.
Zagorski-Thomas, Simon London
College of Music, UWL
Towards a Typology of Issues Affecting Performance in the Recording
Studio
This paper
proposes a typology of eight generic heading for categorising the issues that
affect performance in the recording studio:
1.
The performer hearing them self
2.
The performer hearing other performers
3.
The performer seeing others
4.
The nature of the studio environment
5.
The nature of the recording technology
6.
Power relationships and decision making
7.
The alteration of a player’s normal performance
practice
8.
The alteration of other aspects of the player’s
working practice
As there are
many areas of overlap between these headings – between the performer’s hearing
of them self and others and the recording technology for example – the paper
will begin with a justification of this list.
The author
will then outline a larger research project leading to a proposed monograph
that will combine practice-led research, interviews and field work with this
typology to construct a theoretical and methodological framework for the study
of these of these special, and yet widespread, forms of performance practice.
By the time
of the conference this research project will be underway and the author will
report on any initial findings. This will involve the study of one or more
specially staged recording events where the recordists and performers will be
filmed during the session and interviewed afterwards and will participate in
the analysis of the filmed events. It is envisaged that this aspect of the
project will expand in the future to include an international team of
researchers. This pilot scheme will lay the ground work for that larger
project.
Zeiner-Henriksen, Hans University
of Oslo
Environments and space versus motion and energy
The creation
of sonic environments is largely in focus for working producers and engineers.
This approach is influenced by the notion of a listener being seated in (or at
least close to) the sweet spot and builds heavily on ideas from the traditional
concert situation where both a visual and aural attention is directed towards a
stage. The extent to which this approach is consistent with actual listening
habits is not often discussed. Listeners rarely behave as they would do in
concert situations and do not often conform to the ideal listening practices
regarding sonic environments. Motion in music and how it elicits energy and
body movements is more in focus for dance music productions. But motion in
music is probably a more significant topic in music production overall.
In this paper I will discuss the transference
of musical motion and energy, and to what extent a focus on these aspects can
be in conflict with the design of sonic environments. Connections between music
and body movements builds mainly on three theoretical perspectives; (i)
entrainment theory, combined with an ecological approach to perception and
theories of attention and expectation in music, (ii) metaphor theory (mainly
related to musical verticality), and (iii) theories of motor-mimetic processes
(with a special emphasis on vocalization). These three perspectives relates to
the rhythmic framework (or groove), the melodic intervals and vocal or
instrumental performances and the discussion will focus on how these musical
elements are captured and shaped through the production processes.
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