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The Fifth Annual Art of Record Production Conference
hosted by the Division of Music and Sound,
ATRiuM, University of Glamorgan, Cardiff, S. Wales
on November 13th – 15th 2009.
Thorley, Mark
Coventry University
Performance And Recording In
Uganda
The recorded product is now so established that a musician
or performer is likely to view performance in the studio with equal importance
as in a live environment. In some cases, musicians and performers have
established careers based on performance in the studio primarily and have been
found to have limited performance ability in the live environment.
In contrast to this situation in European, American and some
Asian markets, the area of Busoga in Uganda has had little exposure to music
recording. Live performance of music and dance is however crucial and plays a
large part in most peoples’ lives particularly on special occasions. The lack
of recording facilities and underdeveloped recorded music product distribution
means that different areas have very disparate styles of music and tend to
remain so.
This paper examines the
establishment of a small recording facility in Iganga in the Busoga region of
Uganda. It will firstly outline the styles of music and performance already in
existence. It will also look at the existing music industry infrastructure such
as distribution and radio, attitudes to copyright etc. Finally, it will look at
the effects on musicians’ performances by being exposed to the recording
process. For example, are they likely to move beyond the ‘capturing’ of a
performance and include the recording process as part of creative decision
making? Will the recording process help them preserve their unique styles of
music or encourage homogenisation? Will owning their own recordings have the
potential for them to derive economic benefit and raise the social standing of
musicians?
Toulson , Rob ( & William Campbell)
Anglia Ruskin University, UK
The Life And Death Of Dynamic
Range: Who Decides How Loud?
It is common
practice for produced audio to be mastered with the aim of increasing the
perceived loudness for the listener. This can allow one record to stand out
from another, by delivering an immediate impact and intensity. But who actually
decides how ‘loud’ a piece of reproduced music is or should be? The mastering
engineer can control the level of dynamic range of a piece by manipulating the
peak and RMS values of the audio stream. And record labels often dictate to the
mastering engineer that recordings require an immediate impact for the listener
in order to stand out above the competition. A general assumption is that the
listener perceives loudness as the RMS value of the audio, with the actual peak
levels adding transient quality, but with no major contribution to perceived
loudness. So to achieve the greatest possible loudness within a given
reproduction headroom, the RMS can be raised if first the peaks are reduced –
i.e. through compression or limiting. So there is a trade off between loudness
and quality. But who is the listener? Do they have a roll to play in this
process? If the listener has a home reproduction system with suitable headroom,
they can dictate the loudness by simply turning up the volume. This raises both
the peak and RMS – the best of both worlds.
So, is compressed
audio really needed? Recent commercial releases have seen passages of audio
with a dynamic range (the peak-to-RMS ratio) of just 2 dB. And the methods of
limiting to this extent generally result in the distortion and reduction of
transients. Therefore, conversely, a loudness enhanced piece of music can
actually lose impact by the fact that transient and percussive instruments are
reduced and left weak in the mix. However, the battle for success in the
commercial world, radio distribution methods and the use of poor quality and
low headroom consumer reproduction systems make heavily compressed masters the
current norm.
A recent
initiative by The Pleasurize Music Foundation (www.pleasurizemusic.com) is to
educate the music industry and music consumers in the values of higher dynamic
range audio. A future goal is to define industry standards for the dynamic
range levels of mastered music, in a similar manner to those associated with
the film industry. The authors’ current research is in the gathering of evidence
and data to quantify listeners’ response to different levels of dynamic range
in reproduced music: How do listeners adjust the listening volume with respect
to the dynamic range? What are the effects of listener fatigue with respect to
over-compression and excessive distortion? What are the listener expectations
of dynamic range for different music genres?
In this paper the history and
changes in trends with respect to dynamic range are discussed and results of
initial listening tests will be presented and evaluated. The roadmap and
challenges for further and wider research will also be described and discussed.
Dan Turner
University of Glamorgan
Outlining The Fundamental
Production Aesthetics Of Commercial Heavy Metal Music Utilising Systematic
Empirical Analysis
The research field of record production in academia is
currently a relatively new field of study, spanning approximately the last
fifteen years. Even a cursory glance at this area highlights a lack of any
comprehensive study into the field of record production techniques and
aesthetics in the genres of contemporary heavy metal. As a precursor to further
research activity, this paper will demonstrate how the commercial production of
this style requires higher levels of precision, in regard to both musical
performance and engineering technique, when compared to other genres that fall
under the broader umbrella of “rock music”.
Owsinski’s “The Mixing Engineers Handbook” categorizes a mix
into having six key elements: Balance, frequency range, panorama, dimension,
dynamics and interest (meaning the elements that make the mix “special”). From
this basis, my research will examine the extreme usage of equalisation, sample
replacement and strict tempo adherence often required for this genre in order to
fulfil these criteria by analysing Pro Tools sessions used for the recent
Cradle of Filth album “Godspeed on the Devil’s Thunder” (kindly donated by
Roadrunner/Warner Brothers). This album was produced, engineered and mixed by
the acclaimed metal “studio sensei”, Andy Sneap and provides an excellent
vehicle for research due to the extensive nature of the primary source
material.
These multitrack masters are particularly comprehensive
because Sneap records and mixes entirely within the Pro Tools environment.
Therefore, all the plug-ins, their settings and instrumental balances remain
intact and allow the researcher to perform comparative analysis of the original
source recordings and their effected counterparts. Equally as salient is the
existence of drum outtakes within these Pro Tools session files, which give a
unique insight into the decision-making processes undertaken when compiling
master takes, as well as indicating possible use of beat correction utilities,
such as Digidesign’s Beat Detective.
The analytical processes will be both systematic and
comparative, and will consist of the employment of FFT frequency analysis,
sonograms, amplitude and panoramic analysis. These will provide empirical data that will demonstrate the
relationships between the sources that make up the final mix, highlighting the
extreme uses of equalisation and compression utilised by the producer during
the mix process. The master drum compilation will be compared to the outtakes,
with the relationship of the performed drum hits to the songs strict metronomic
tempo analysed. This will provide insight into the “feel” of each take, and go
some way toward explaining why these particular takes were chosen for the final
drum master compilation. Finally, a thorough comparison of the timing
relationships between the guitar and bass performances will be undertaken;
highlighting that heavy metal production requires extreme synchronicity between
all the elements of the rhythm sections in order to achieve maximum sonic
impact.
Walther-Hansen, Mads
University of Copenhagen
The Influence of Music
Technology on the Perception of the Performer in Phonographic Space
This paper focuses on creative designs of phonographic spaces
in modern popular music recordings and explores how spatial effects influences
on the listener-performer relation. Spatial effects obviously alter the
perceived acoustic space of recordings, but it seems that we know more about
how these effects are applied to represent a given physical structure of space
or create metaphorical meaning, than we know about the relation between the use
of spatial effects and the changing perception of the performer. Various
approaches in the realm of phenomenological philosophy describes how the
‘other’ in space is percieved visually, but it is still unclear how these
philosophies of intersubjective encounters relate to the auditory perception of
the performer in a mediated virtual space. This problem will be discussed by
focusing on how the distinction between real spaces and virtual spaces corresponds
to the idea of real bodies and virtual bodies, and further, how actual
locations of humans in space corresponds to virtual locations of performers in
phonographic space. Elaborating on Serge Lacasse’s notion of vocal staging, I
will discuss different spatial staging techniques, to demonstrate how spatial
effects shape the perception of the performer and the spatio-temporal relation
between the performer and the listener. Creative designs of phonographic spaces
and their effect will be exemplified in tracks from experimental rock and
electronica, e.g. distorted spaces, ‘rotated’ spaces, and illusions of two
diegetic spaces.
Alan Williams
University of Massachusetts Lowell
Charged Encounters: The Mercurial
Nature of Role Formation in the Recording Studio
The division of studio labor into
particular roles developed with electrical recording technology in the mid-
1920s, and became further codified as multitrack recording became widely
adopted in the late 1950s and early 1960s. As tasks in the recording process
became allocated to these particular roles, a social hierarchy emerged. Shifts
in the definitions of these roles also transform the social hierarchy in the
studio.
The occupants of the roles of producer,
engineer, musician, and artist each must develop particular skills related to
the specific duties associated with each position. Mastery of these skill sets
secures an individual's studio role and place within the social hierarchy. In
many cases, individuals from one position not only master the skills of their
respective role, but also begin to master skills associated with a different
role. The acquisition of additional skill sets bestows a considerable measure
of mobility within the studio environment – the roles are established, but the
assignment of these roles can be fluid.
The economic hierarchy
associated with popular music makers, with stars at the top of the mountain is
not necessarily reflected in the hierarchy of recording session participants.
This was especially true during the era of major label budgets and exclusive
professional facilities. The star system that guaranteed substantial income to
hit-makers via royalty payments, ironically contributed to the artists' low
standing in the studio. Though artists stood to make the most money from a
record's success, it was the other studio participants who were paid for their
services regardless of how the end result fared in the marketplace. Artists
might come and go, but session musicians, engineers, and producers were still
making records day after day, year after year. Artists were interlopers in an
ongoing process, tourists with limited visas.
By the 1970s, many performers were given
the opportunity to produce themselves, and many of these artists endeavored to
do so with middling success. Yet even now, most recording artists continued to
employ producers and engineers to provide the necessary skills and direction in
the studio. The roles and their "job descriptions" have been
maintained, but the rigid divisions between them have been relaxed. Musicians
sometimes sit at the mixing console, producers and engineers occasionally play
instruments, and everyone is free to voice an opinion, as long as proper
etiquette is observed. Yet, despite the congenial nature of these collaborative
efforts, the divisions and role distinctions continue to exist, though in less
visible ways. Based on extensive field observation and interviews with
recording musicians, engineers, and producers, this paper examines how roles
established in generations previous continue to govern recording practice, and
questions whether power in the recording studio can truly be held or shared,
but rather contested, taken, or lost.
Williams, Justin
University of Nottingham
Music Production and the
Automotive Environment: Dr. Dre’s ‘G-Funk’
The automobile represents one of
the most important mobile technologies of the twentieth and twenty-first
centuries, transforming time, space, ‘the everyday,’ mass production, as well
as urban and emotional geographies. While the automobile has been discussed and
theorized as the “quintessential manufactured object” of the twentieth century
(Urry 2005: 26), little has been written on the cross-influences among recorded
music, technology, and automobility. This paper begins to outline the intersections
between music and the automobile by investigating the role of the automobile in
popular music production, namely, the hip-hop production style of Dr. Dre
(Andre Young).
Dr. Dre’s creation of a style
labelled ‘G-funk’ in the early 1990s, according to him, was created and mixed specifically
for listening in car stereo systems. As
borrowing, sampling, and other forms of intertextuality are central to
hip-hop’s ethos, Dr. Dre’s production reflects how musical materials become
re-used for a new space, updated and customized for the automotive listening
experience.
The automobile sound system has
been an important listening reference in many styles of music production since
at least the 1960s, with the advent of Top-40 radio and the car’s role in youth
cultures. As producers would tailor their mixes to the car stereo, the needs of
automotive listening arguably helped to shape the timbre and volume of the
music produced. For automobile-centric hip-hop producers such as Dr. Dre,
Jermaine Dupri, and DJ Magic Mike, consideration of the relatively small space
of the car interior in production
and mixing affects elements such as dynamic compression, how frequencies are
equalized, and, in particular, the focus on low-end frequencies (both the aural
and tactile sensations from subwoofer playback). While the opinions of music
producers are far from homogeneous, testing music mixes in car audio systems
has been a rarely acknowledged practice; and if we then consider both the
playback spaces and speakers involved, we can better analyse the ecology of how
a music recording interacts with the listener in particular environments.
Woolfe, Paula
Liverpool University
"Face It Guys, She's A
Genius" (Kitty Empire The Observer Review 2007) Production, Gender And The
Independent Music Industry
I have argued elsewhere (Wolfe,
2005; Wolfe, 2008) that self production practices amongst female independent
artists have opened up potential routes for women to enter the male dominated
field of popular music production (Negus 1992; Theberge 1997; Whiteley, 2000;
Mahew 2004). The ‘traditional’ route of tea boy to engineer to producer has
long been acknowledged in academia (Porcello 2004) and lamented over
anecdotally in production conferences but the manner in which such career
building strategies have marginalized aspiring women producers has been
overlooked.
New routes now established,
however, this paper aims to address current practices of independent female
producers in the UK. In order to assess what such practices tell us about music
production and gender in the context of today’s industry, I will be drawing on
interviews with a select number of female producers and the artists they work
with as well as assessing the markets they target and the strategies they
employ to market both their work and themselves,
Zagorski-Thomas, Simon
London College of Music, TVU.
Recording Technology and the
Conceptualisation of Music
Nicholas
Cook, in Music: A Very Short Introduction,
points to the fact that the development of the western music notation system
was instrumental in shaping the way that composers and musicians conceptualised
music as well as being a key factor (pun intended) in its conservation and
communication. All of the tools we use in making music also affect the way we
think about it and, therefore, the ways in which we’re likely to produce it.
The move from
linear, tape-based recording practice to non-linear, hard-disk systems had a
powerful effect not just on recording practice but also on the way that artists
and producers conceptualise a piece and envisage the creative process. Many of
the historical developments that Zak mentions in The Poetics of Rock can be seen as creating music through what might be
described as ‘organic development’ (in terms of progressive growth), whereas
the ‘cut-and-paste’ methods of desktop systems have encouraged composers to
work in a modular fashion. It is becoming less common for any musician to play
their part from beginning to end during the recording process – especially in
popular music. Non-linear practice often involves the producer or engineer
aiming to record a ‘good chorus’ and a ‘good verse’ which is then copied and
pasted to create the arrangement structure. Has this change in working practice
led to many composer-producers conceptualising session musicians in the same
way as they might envisage a sampler: as a sound source that generates modular
units to be assembled and manipulated in the creative process? Sampling has to
some extent altered the idea of composing to include collage and assemblage in
ways that were previously perceived to be the domain of the DJ (the editor, the
selector, and the impresario), driving changes in the way that non-linear
recording is used. Indeed, the most successful software packages in this field
have evolved out of MIDI sequencing software, thus further reinforcing the idea
that non-linear recordings should be manipulated in the same way as MIDI
sequences.
This paper will seek to identify the ways in
which changing recording technology has affected the ways in which the creative
process, performance practice and musical structure are conceptualised. As well
as the musicological approaches taken by scholars such as Cook and Zak,
theories of perception and cognition (such as those in Lakoff and Johnson’s Metaphors
We Live By and Eric Clarke’s Ways
of Listening) will also be employed.
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